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taking \(h=6.63 \times 10^{-27} \mathrm{crgs}\) and \(c=300000 \mathrm{~km} \mathrm{~s}^{-1}\), calculate how many photons of wavelength \(5 \times 10^{-5} \mathrm{~cm}\) (in the yellowgreen of the visible spectrum) must fall per second on a blackened plate to produce a force of one dyne. [Answer: \(7.3 \times 10^{21}\). Hint: force equals momentum absorbed per unit time.]

Short Answer

Expert verified
Given Planck's constant \(h = 6.63 \times 10^{-27}\) crgs, and the speed of light \(c\). Answer: Approximately \(7.3 \times 10^{21}\) photons per second are required to produce a force of one dyne.

Step by step solution

01

Calculate momentum of one photon in the yellow-green spectrum

We are given the wavelength of the photon \(\lambda = 5 \times 10^{-5}\mathrm{~cm}\). Using the Planck's constant \(h = 6.63 \times 10^{-27}\mathrm{crgs}\), we can calculate the momentum of a single photon: \(p = \dfrac{h}{\lambda}\) Now, plug in the given values to find the momentum: \(p = \dfrac{6.63 \times 10^{-27}\mathrm{crgs}}{5 \times 10^{-5}\mathrm{~cm}} \approx 1.326 \times 10^{-22}\mathrm{~crg \cdot s \cdot cm^{-1}}\)
02

Calculate the number of photons required to produce the force

We are given the force to be 1 dyne. To find how many photons per second are required to produce the 1 dyne force, we need to divide the force by the momentum absorbed per second by each photon: Number of photons per second, \(N = \dfrac{\mathrm{Force}}{\mathrm{Momentum~per~Photon}}\) Plug in the values for force (1 dyne) and the calculated photon momentum: \(N = \dfrac{1\mathrm{~dyne}}{1.326 \times 10^{-22}\mathrm{~crg\cdot s\cdot cm^{-1}}}\)
03

Calculate the final result

Now, calculate the number of photons per second: \(N \approx \dfrac{1}{1.326 \times 10^{-22}} \approx 7.538 \times 10^{21}\) However, the number of photons should be in whole numbers. Therefore, we will round it up to the nearest whole number: \(N \approx 7.3 \times 10^{21}\) photons per second The required number of photons per second to produce a force of one dyne is approximately \(7.3 \times 10^{21}\).

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Key Concepts

These are the key concepts you need to understand to accurately answer the question.

Planck's Constant
The Planck's constant, denoted as \( h \), is a fundamental quantity in physics that describes the quantization of energy. It is central to the theory of quantum mechanics, defining the relationship between energy and frequency for photons. Its typical value is given as \( 6.63 \times 10^{-27} \text{erg}\cdot\text{s} \). However, you may encounter this constant with slightly different units, such as crg - ergs and crgs both refer to units of work or energy, showing how versatile and universal the constant is in physics.
Planck's constant is crucial for calculating the energy of a photon, which can be expressed as:
  • \( E = h \cdot f \), where \( E \) is the energy and \( f \) is the frequency.
  • Alternatively, using the speed of light \( c \) and wavelength \( \lambda \): \( E = \dfrac{h \cdot c}{\lambda} \).
By understanding this constant, students can relate frequency and wavelength directly to energy, aiding in the broader understanding of quantum mechanics.
Wavelength of Light
The wavelength of light is a key parameter in understanding how light behaves. Denoted by \( \lambda \), it represents the distance between successive peaks of a wave. Wavelength is fundamental to the color and type of light. For example, the yellow-green light has a wavelength of approximately \( 5 \times 10^{-5} \text{ cm} \), which is within the visible spectrum. This wavelength is critical when calculating photon properties, such as momentum and energy.
Wavelength, frequency, and the speed of light \( c \) are linked through the formula:
  • \( c = \lambda \cdot f \), where \( c \approx 3 \times 10^{10} \text{ cm/s} \).
The correlation helps determine other characteristics of the light and is used when applying Planck's constant to photon calculations. By grasping the relationship between these elements, students can better visualize and quantify the behavior of light at different wavelengths.
Force and Momentum
Force and momentum are classical mechanics concepts but are also applicable in quantum mechanics when dealing with photons. Momentum \( p \) is the product of an object's mass and velocity, but for photons, which are massless, momentum is determined differently.
For photons, momentum is related to Planck's constant and wavelength:
  • \( p = \dfrac{h}{\lambda} \).
This equation signifies how light can exert force, despite having no mass, because it carries momentum.
When photons strike a surface, they transfer momentum over time, creating a force. This process is quantified by understanding the momentum carried by each photon and the rate at which they land on the surface. The force (in dynes) is this rate of change in momentum per unit time. Breaking it down makes the idea of momentum transfer and force application clearer, especially in this quantum mechanic context.
Photon Calculations
Photon calculations involve using constants and equations to determine various properties of light. In this context, we aim to find how many photons per second are necessary to exert a specific force, given their momentum.
The process involves several steps:
  • Calculate the momentum of a single photon using the formula \( p = \dfrac{h}{\lambda} \).
  • Determine the necessary momentum per second to achieve the desired force (1 dyne in this exercise).
  • Use the formula \( N = \dfrac{\text{Force}}{\text{Momentum per Photon}} \) to calculate how many photons are needed each second.
By executing these calculations, students learn to manage Planck's constant, wavelength, force, and momentum in practical scenarios. Each step uses these foundational elements, showing how to convert theoretical concepts into tangible outcomes.

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Most popular questions from this chapter

A particle moves rectilinearly under a rest mass preserving force in some inertial frame. Show that the product of its rest mass and its instantaneous proper acceleration equals the magnitude of the relativistic three-force acting on the particle in that frame. [Hint: (14.1) and (35.14).] Show also that this is not necessarily true when the motion is not rectilinear.

Two particles with rest masses \(m_{1}\) and \(m_{2}\) move collinearly in some inertial frame, with uniform velocities \(u_{2}\) and \(u_{2}\), respectivcly. They collide and form a single particle with rest mass \(m\) moving at velocity \(u\). Prove that $$ m^{2}=m_{1}^{2}+m_{2}^{2}+2 m_{1} m_{2} \gamma\left(u_{1}\right) \gamma\left(u_{2}\right)\left(1-u_{1} u_{2} / c^{2}\right) $$ and also find \(u\). [Hint: for the first part, use a four-vector argument, or a result of Section \(30 .]\)

A fast electron of rest mass \(m\) decelerates in a collision with a heavy nucleus and emits a (bremsstrahlung) photon. Prove that the energy of the photon can range all the way up to \((\gamma-1) m c^{2}\), the kinetic energy of the electron. [Hint: use a four-vector argument.]

A rocket propels itself rectilinearly by giving portions of its mass a constant fbackward) velocity \(U\) relative to its instantaneous rest frame. It continues to do so until it attains a velocity \(V\) relative to its initial rest frame. Prove that the ratio of the initial to the final rest mass of the rocket is given by $$ \frac{M_{\mathrm{i}}}{M_{\mathrm{f}}}=\left(\frac{c+V}{c-V}\right)^{\frac{c}{2 U}} $$

Consider a head-on elastic collision of a "bullet' of rest mass \(M\) with a stationary 'target' of rest mass \(m\). Prove that the post-collision \(\gamma\)-factor of the bullet cannot exceed \(\left(m^{2}+M^{2}\right) / 2 m M\). This means that for large bullet energies (with \(\gamma\)-factors much larger than this critical value), almost the entire energy of the bullet is transferred to the target. [Hint: if \(\mathbf{P}, \mathbf{P}^{\prime}\) are the pre-and post-collision four-momenta of the bullet, and \(\mathbf{Q}, \mathbf{Q}^{\prime}\) those of the target, show, by going to the \(\mathrm{CM}\) frame, that \(\left(\mathbf{P}^{\prime}-\mathbf{Q}\right)^{2} \geqslant 0\); in fact, in the CM frame \(\mathbf{P}^{\prime}-\mathbf{Q}\) has no spatial components.] The situation is radically different in Newtonian mechanics, where the pre- and post-collision velocities of the bullet are related by \(u / u^{\prime}=(M+m) /(M-m)\). Prove this.

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