Chapter 2: Problem 13
\(f(x)=0.4(x-1)^2\)
Short Answer
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Key Concepts
These are the key concepts you need to understand to accurately answer the question.
Chapter 2: Problem 13
\(f(x)=0.4(x-1)^2\)
These are the key concepts you need to understand to accurately answer the question.
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Get started for freeTHOUGHT PROVOKING A jump on a pogo stick with a conventional spring can be modeled by f(x) = ?0.5(x ? 6)2 + 18, where x is the horizontal distance (in inches) and f(x) is the vertical distance (in inches). Write at least one transformation of the function and provide a possible reason for your transformation.
\(y=3(x+2)(x+6)\)
\(f(x)=0.5 x^2+x-3\)
USING STRUCTURE Write the quadratic function f(x) = x2 + x ? 12 in intercept form. Graph the function. Label the x-intercepts, y-intercept, vertex, and axis of symmetry.
REASONING The points (2, 3) and (?4, 2) lie on the graph of a quadratic function. Determine whether you can use these points to fi nd the axis of symmetry. If not, explain. If so, write the equation of the axis of symmetry
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