Chapter 11: Problem 2
What is encapsulation?
Chapter 11: Problem 2
What is encapsulation?
All the tools & learning materials you need for study success - in one app.
Get started for freeWhat are public methods? What are private methods?
What is the purpose of the self parameter in a method?
What is the purpose of the _ _init_ _ method? When does it execute?
When designing an object-oriented application, who should write a description of the problem domain?
You hear someone make the following comment: "A blueprint is a design for a house. A carpenter can use the blueprint to build the house. If the carpenter wishes, he or she can build several identical houses from the same blueprint." Think of this as a metaphor for classes and objects. Does the blueprint represent a class, or does it represent an object?
What do you think about this solution?
We value your feedback to improve our textbook solutions.