Chapter 11: Problem 13
A program creates 10 instances of the coin class. How many exist in memory?
Chapter 11: Problem 13
A program creates 10 instances of the coin class. How many exist in memory?
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What is encapsulation?
You hear someone make the following comment: "A blueprint is a design for a house. A carpenter can use the blueprint to build the house. If the carpenter wishes, he or she can build several identical houses from the same blueprint." Think of this as a metaphor for classes and objects. Does the blueprint represent a class, or does it represent an object?
In this chapter, we use the metaphor of a cookie cutter and cookies that are made from the cookie cutter to describe classes and objects. In this metaphor, are objects the cookie cutter, or the cookies?
What is a problem domain?
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