Delving deeper into the structure of a UML Class Diagram, the 'Attributes of a class' form the second section and are vital in depicting the characteristics or properties the class holds. Attributes define the state or data that an object of the class will maintain, contributing to its uniqueness. Each attribute has its own line in the diagram, showcasing the name, data type, and optionally default values and visibility modifiers.
- Visibility Modifiers: Public (+), private (-), and protected (#) symbols before the attribute name signify who can access the data, establishing an essential aspect of encapsulation in object-oriented design.
- Data Types: Data types like int, String, or double after the attribute name provide a blueprint for the kind of data the attribute holds.
- Default Values: These can also be included, indicating what value an attribute starts within the absence of initial input.
To enhance understanding, practice identifying attributes in everyday contexts before mapping them onto a UML Class Diagram. Consider a 'Car' class; attributes could include 'numberOfWheels', 'color', 'make', and 'model', each playing a part in defining what a car is in the system.