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What is an accessor? What is a mutator?

Short Answer

Expert verified
Based on the given step-by-step solution, provide a brief explanation of the concepts of an accessor and a mutator, and why they are used in object-oriented programming. Answer: An accessor, or getter, is a method that allows users to access the value of a private data member of an object without directly accessing the member itself, enforcing encapsulation. A mutator, or setter, is a method that allows users to modify or update the value of a private data member, typically providing validation before changing the data. Both accessors and mutators play a significant role in object-oriented programming to maintain data consistency, ensure data security, and allow for more straightforward modification and extension of the code in the future.

Step by step solution

01

Define an accessor

An accessor, also known as a getter, is a method in object-oriented programming that allows users to access the value of a private data member of an object without directly accessing the member itself. Accessor methods are essential for enforcing encapsulation and ensuring that the internal data of the objects remains protected while providing a means for external code to access it.
02

Provide an example of an accessor

Let's consider a class called `Person`. It has a private data member called `age`. To let the user get the value of the `age`, we can use an accessor method called `getAge()`. The method implementation would look like this: ```java public class Person { private int age; // Accessor for age public int getAge() { return age; } } ```
03

Define a mutator

A mutator, also known as a setter, is a method in object-oriented programming that allows users to modify or update the value of a private data member of an object, typically by providing a new value as an argument, without directly accessing the member itself. Mutator methods help to maintain encapsulation by controlling how an object's internal data is modified and providing validation, if needed, before changing the data.
04

Provide an example of a mutator

Let's extend the `Person` class example from Step 2. To let the user change the `age`, we can use a mutator method called `setAge()`. The new method implementation would look like this: ```java public class Person { private int age; // Accessor for age public int getAge() { return age; } // Mutator for age public void setAge(int newAge) { if (newAge >= 0) { age = newAge; } } } ```
05

Explain the importance of accessors and mutators

Accessors and mutators play a significant role in object-oriented programming. They ensure data encapsulation, which is the principle of hiding data from external code and allowing access only through well-defined methods. Encapsulation helps to maintain data consistency, ensure data security, and allow for more straightforward modification and extension of the code in the future.

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