Memory allocation is a critical concept in C++, particularly for dynamic data structures like vectors. With static arrays, the size needs to be known at compile-time, but vectors allocate memory at runtime, which gives them their flexible nature.
C++ provides direct control over memory allocation through operators like
new
and
delete
, which respectively allocate and free memory in the heap. When a vector grows, internally, it uses operator
new
to request a larger block of memory from the heap when the existing space is not sufficient to accommodate new elements.
Steps of Vector Memory Allocation:
- Allocation: A new, larger block of heap memory is allocated.
- Copy: Existing elements are copied to the new block.
- Deallocation: The old block of memory is deallocated using
delete
. - Addition: The new element is added to the vector in the new space.
This allocation process can be optimized by reserving memory ahead of time if the number of elements to be stored is known, using
myVector.reserve(count)
, which minimizes the number of memory re-allocations and therefore improves efficiency.