Chapter 14: Problem 9
Describe a situation where memberwise assignment is not desirable.
Short Answer
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#Short Answer Question#
Describe a situation where memberwise assignment is not desirable and explain why it causes problems in that scenario.
Step by step solution
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1. Understanding Memberwise Assignment
Memberwise assignment is the process in which the individual elements of one data structure, such as an array or a class, are assigned to the corresponding elements in another data structure of the same type. This can be useful when you want to create a copy of an object or set two objects equal to each other. However, there are situations where memberwise assignment is not desirable.
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2. Problem with Shallow Copy
Memberwise assignment could create problems if the data structures involved have references to objects (e.g., pointers). In this case, memberwise assignment results in a shallow copy rather than a deep copy. Shallow copy means that the references are copied, but the objects they point to are not. As a result, two data structures might end up sharing the same objects, which can cause unintended side effects.
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3. Example Scenario
Consider a situation where you have a class 'Person' with a member variable 'name' which is a pointer to a dynamically-allocated character array (C-string). Suppose you create two instances of the class 'Person' - A and B, and then perform a memberwise assignment: A = B;
In this case, after memberwise assignment, both objects A and B will have their 'name' pointers pointing to the same memory location. If any changes are made to the 'name' of A, it will also modify the 'name' of B and vice versa. This is undesirable because each object should have its own independent 'name' that can be modified without affecting the other object.
To avoid such scenarios, you should use a deep copy method instead of memberwise assignment, which will ensure that separate memory is allocated for the 'name' variable in each object, and their values are copied individually.
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Key Concepts
These are the key concepts you need to understand to accurately answer the question.
Shallow Copy
A shallow copy is a way of copying an object where only the object's references are duplicated, not the actual objects they point to. Imagine two toy boxes, each containing a key to the same treasure chest. Both boxes have the key, but they don't contain the chest itself. When we perform a memberwise assignment in programming, we're essentially copying that key rather than the treasure inside.
- References are duplicated, not the referenced objects.
- Shared data might lead to unintended changes.
- Efficient for quick copy but risky in some scenarios.
Deep Copy
Unlike a shallow copy, a deep copy duplicates everything to ensure complete isolation between the copied objects. With deep copying, not only are the object's values copied, but also whatever those values point to.
- Creates independent copies of all nested objects.
- Prevents shared state between instances.
- Useful in scenarios requiring unique control over instances.
Object References
In programming, object references are like signposts pointing to the actual data in memory. They don't hold the data themselves but let you access it easily. Let's say two people have a map pointing to the same house; that's akin to an object reference.
- Allows indirect access to objects.
- Enables multiple references to the same object.
- Reduces memory usage but shares object state.
Pointers
Pointers are powerful tools in programming, primarily used in languages like C and C++. They are variables that store memory addresses, acting as middlemen for accessing and manipulating data.
- Directly stores the memory location of another variable.
- Can lead to complex scenarios such as dangling pointers.
- Crucial for manual memory management.
Data Structures
Data structures are organized ways to manage and store data efficiently in computers. They enable the efficient access and modification of data and come in various forms like arrays, linked lists, stacks, or queues.
- Organize data for efficient processing.
- Implementing the right data structure optimizes performance.
- Foundation of computer algorithms and operations.