Pointers in C++ are a critical aspect of the language, offering direct memory access and manipulation capabilities. A pointer is essentially a variable that stores the memory address of another variable, allowing a program to read and write to that memory location. This is highly useful for dynamic memory management, among other things.
In the context of the exercise, a pointer named
r
is used to reference a dynamically allocated
Rectangle
structure. Using the pointer
r
, we can effectively manipulate the members of the structure it points to after the memory has been allocated.
For instance, once we have declared a pointer to a
Rectangle
and allocated memory for it using
new
, the syntax
r->length
is used to access the
length
member of the structure. The arrow operator (->) is a special operator in C++ that is specifically used for accessing members of a structure or class through a pointer. Here's an essential use case list for pointers:
- Accessing array elements more efficiently.
- Passing large structures or classes to functions without copying data.
- Creating linked structures like linked lists and trees.