Dereferencing is a key concept in C++ when working with pointers. When we dereference a
pointer, we're accessing the value stored in the memory location that the pointer is
pointing to. Normally, to dereference a pointer, you use the asterisk (*) operator. For
example, given a pointer `int *ptr`, `*ptr` will give you the value at the address pointed to
by `ptr`.
The process of dereferencing allows you to work directly with the variables stored in
memory. In the context of structures, if you have a pointer pointing to a structure, you may
first need to dereference it to access its members. However, using the structure pointer
operator '->' simplifies this by combining accessing the member directly off a pointer
without manually dereferencing it.
- No separate dereferencing is needed when using '->'.
- It saves one extra step in accessing the structure member.
Dereferencing is fundamental in creating efficient programs, especially in scenarios where
you need to manipulate complex data or manage dynamic memory effectively.