In C++, a function prototype provides a blueprint or a declaration of a function before its actual implementation. This is crucial because it tells the compiler about the function's name, its return type, and the types of its parameters. For instance, the prototype
`void exchange(int *p, int *q)`
specifies a function named `exchange` that takes two parameters, both of which are pointers to integers, and returns nothing (`void`).
- Function prototypes are crucial when defining functions that will be used before they are implemented. They are usually declared in header files.
- Prototypes help in ensuring that the function calls match their definition and prevent errors during compilation.
Without a prototype, if you attempt to call a function that has not yet been defined, the compiler might not recognize it, leading to errors. Additionally, with a prototype, the compiler can catch mismatches in the number or types of arguments at compile time, rather than at runtime, making your code less prone to bugs.