Chapter 16: Problem 6
Show a class diagram for an application that displays automobiles. Depending on the user's request, it displays a typical Ford, Toyota, or Chevy, together with interactive pages of information about each. We want to be able to easily add new automobile brands to the application in the future and to reuse parts of the design where possible.
Short Answer
Step by step solution
Identify Main Classes
Define Attributes and Methods
Establish Subclass Relationships
Design an Interface for Information Pages
Implement Factory Pattern for Easy Expansion
Reusability Considerations
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Key Concepts
These are the key concepts you need to understand to accurately answer the question.
Inheritance
In our automobile application, we define an `Automobile` superclass that includes common details shared by all automobile types, like `model`, `year`, and `features`.
Subclasses such as `Ford`, `Toyota`, and `Chevy` inherit these attributes and methods from `Automobile` but can also have additional features or modified methods.
- Inheritance promotes code reusability by allowing subclasses to use methods and properties of parent classes.
- It helps in coding more efficiently by reducing redundancy.
- We can override methods in subclasses to provide specific functionality, like brand-specific information display.
Factory Pattern
In context of our application, the `CarFactory` class serves this purpose by instantiating different `Automobile` objects based on user input, be it `Ford`, `Toyota`, or `Chevy`.
- This pattern simplifies the object creation process and makes it more flexible.
- It aids in adhering to the Open/Closed Principle, allowing the addition of new automobile types with minimal changes to the existing code.
- When a new brand needs to be added, developers simply have to create a new subclass and adjust the factory logic rather than the entire system architecture.
Interfaces
For our automobile application, the `InformationPage` interface guarantees each automobile brand class presents interactive information uniquely.
- Interfaces help break down complex systems into simpler, manageable parts by defining roles without specifying how to fulfill them.
- They ensure consistency across different classes that implement them, despite using unique methods of implementation.
- With an `InformationPage` interface, all car classes will have a `getInteractiveContent()` method, providing a standard way to interact with car data.
Software Design
In our application, focusing on design helps us maintain a clean separation of concerns by segmenting data representations and processing.
- Utilizing object-oriented principles like inheritance helps manage code complexity.
- Design patterns like the Factory Pattern provide structural integrity and scalability.
- Interfaces help standardize various parts of the application, ensuring reliable interactions.