Weaving is the process of combining aspects with the core program code at the join points specified by the pointcuts. It acts as the operation that physically integrates the cross-cutting concerns into the main program.
Weaving can occur at several stages of a workflow, including:
- Compile Time: Integrating aspects during the compilation of the source code itself.
- Load Time: Adding aspects when the program is loading into memory, often done by a specialized class loader.
- Runtime: Applying aspects as needed during the program’s execution, offering the most flexibility.
This process allows developers to address and modularize cross-cutting concerns, improving overall code maintainability and openness to changes.