A copy constructor in C++ is a special constructor used to create a new instance of a class, initializing it with the values of an existing instance. When a class is restricted to only using built-in types, like
- integers
- floating-point numbers
- characters
the default behavior provided by the compiler is generally sufficient. This is because built-in types have straightforward, well-defined copying semantics.
The default copy constructor performs what's known as member-wise copying. This means each data member of the existing object is copied directly to the new object. As long as the class doesn't deal with complex data structures or dynamic memory allocation, the default mechanism covers the essentials, allowing for reliable copying of the object’s data.
It’s useful to note that while this default behavior is convenient, especially for simple classes, introducing custom data structures or pointers into a class may require a custom copy constructor. This ensures proper duplication of objects, preventing unintentional errors and maintaining data integrity.