In C++, a class is defined using the class keyword followed by the class name and a pair of curly braces. Within these braces, you define data members and member functions. A class definition provides the blueprint for creating objects.
For example, when defining a class named `StringVar`, it might look like this:
- A class typically contains several parts:
- Data Members: Variables that hold the data specific to the class.
- Member Functions: Functions that define behaviors and operations for the class. These can be public, private, or protected.
- Constructors: Special member functions called when an object of the class is created. These help initialize the object.
- Destructors: Called when an object is destroyed to free resources.
Constructors, like the copy constructor, have the same name as the class and are capable of initializing objects in different ways depending on their parameters. A class, once defined, can be used to create any number of objects that need to comply with the blueprint provided by the class definition.