In programming, data types define the kind of data a variable can hold. They determine how much space the variable will occupy in memory and the operations that can be performed on it. In C++, the fundamental data types include integers, floating-point numbers, characters, and more.
The `Score` structure, as defined in the problem, uses the `int` data type for its member variables. The `int` data type in C++ can store whole numbers, both positive and negative, making it suitable for representing scores in sports.
Understanding Data Types:
- int: Short for 'integer', this data type is used for storing numbers without decimal points. Examples include 1, -10, and 200.
- Structures: Combines multiple variables of different data types into a single entity, like the `Score` structure in this exercise.
Using the right data type is essential to ensure your program runs efficiently and uses memory appropriately. In the context of storing game scores, integers are the ideal choice due to their simplicity and efficiency in representing whole numbers.