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Given the following struct definition: struct \(A\) \\{ int member \(_{-} b\) int member_c; \\}; declare \(x\) to have this structure type. Initialize the members of \(x\) member \(_{-} b\) and member_c, to the values 1 and 2 , respectively. Note: This requests an initialization, not an assignment of the members. This distinction is important and will be made in the text in a later chapter.

Short Answer

Expert verified
Answer: You can declare an instance of a structure and initialize its members in C by using the following syntax: `struct StructName instanceName = {value1, value2};`. For example, if you have a structure called 'A' with two integer members 'member_b' and 'member_c', you can declare an instance named 'x' and initialize the members with the values 1 and 2 as follows: `struct A x = {1, 2};`.

Step by step solution

01

Declare the structure

To declare the structure, we first need to have the struct A in our code. The struct definition is as follows: ``` struct A { int member_b; int member_c; }; ```
02

Declare an instance of the structure with initialization

Now we need to declare an instance of the structure A named 'x' and initialize the members 'member_b' and 'member_c' while declaring it. To do this, we can use the following code: ``` struct A x = {1, 2}; ``` Here, we are declaring an instance of the structure A named 'x', and initializing its members 'member_b' and 'member_c' with the values 1 and 2, respectively. This line of code will initialize the struct A with the given values. So, the complete code will look like this: ``` #include struct A { int member_b; int member_c; }; int main() { struct A x = {1, 2}; printf("x.member_b: %d\n", x.member_b); printf("x.member_c: %d\n", x.member_c); return 0; } ``` In this code, after declaring and initializing structure 'x', we use printf to display the values of the members of 'x', which are 1 and 2, respectively.

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Key Concepts

These are the key concepts you need to understand to accurately answer the question.

C++ Struct Declaration
When working with C++, struct declaration is a foundational concept used to define a custom data type. A struct, short for 'structure', allows you to combine variables of different types together into a single type. This makes it possible to group related data points and handle them as a single entity.

For instance, if you were working with geometric shapes, you might declare a struct for a rectangle that encompassed both width and height as integers. The syntax for declaring a struct follows this pattern:
struct StructName {    DataType member1;    DataType member2;    // ... other members ...};
In the given exercise, struct A is declared with two integer members, namely member_b and member_c. This struct can now serve as a blueprint for creating variables, also known as instances, of this custom type.
C++ Struct Initialization
Once a struct is declared in C++, you can instantiate and initialize it. Initializing a struct involves setting initial values for its members upon creation. This is essential for ensuring that your struct has a defined state before you start working with it.

The syntax for initializing a struct at the point of declaration is straight-forward and can be done using curly braces. Here's an example using the rectangle struct mentioned previously:
struct Rectangle {    int width;    int height;};Rectangle rect = {10, 20};
In the context of the exercise, the struct A is instantiated as variable x and immediately initialized with values 1 for member_b and 2 for member_c using the following syntax:
struct A x = {1, 2};
This process is considered initialization, not assignment, since it's being done at the point of creation of the 'x' variable.
C++ Structure Syntax
Understanding the syntax rules for structures in C++ is crucial for implementing them correctly in your programs. The general structure syntax requires you to define the struct with its name, followed by braces containing the definitions of its members, and concluded with a semicolon.

  • The struct keyword begins the declaration.
  • A name for the struct type follows the struct keyword.
  • Braces enclose the member declarations.
  • Each member declaration consists of a data type followed by one or more member names.
  • The entire declaration ends with a semicolon.
For example:
struct Point {    int x;    int y;};
The exercise highlights this syntax with struct A containing member_b and member_c as its members. Once this syntax is firmly grasped, creating and using custom structs becomes a tool that can greatly enhance the management of complex data within a program.

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Most popular questions from this chapter

Define a function called copy_line that takes one argument that is an input stream. When called, copy_line reads one line of input from the input stream given as its argument and writes that line to the screen. You should be able to call your function using either cin or an input-file stream as the argument to your function copy_line. (If the argument is an input-file stream, then the stream is connected to a file before the function is called, so copy_line will not open or close any files.) For example, the first of the following two calls to copy_line will copy a line from the file stuff. dat to the screen, and the second will copy a line from the keyboard to the screen: ifstream fin; fin.open("stuff.dat"); copy_line(fin); copy_line(cin);

Given the following class definition, write an appropriate definition for the member function set: class Temperature \\{ public: void set(double new_degrees, char new_scale); //Sets the member variables to the values given as / / arguments. double degrees; char scale; //'F' for Fahrenheit or 'C' for Celsius. \\};

Explain what publ ic: and private: do in a class definition. In particular, explain why we do not just make everything public: and save difficulty in access.

Give a definition for the function with the following function declaration. The class BankAccount is defined in Display 10.5 BankAccount new_account(BankAccount old_account); //Precondition: old_account has previously been given a value // (that is, its member variables have been given values). //Returns the value for a new account that has a balance of zero / / and the same interest rate as the old_account. For example, after this function is defined, a program could contain the following: BankAccount account3, account4; account3.set(999, 99, 5.5) ; account4 \(=\) new_account(account 3) account4.output(cout); This would produce the following output:

Suppose your program contains the following class definition (along with definitions of the member functions): class Yourclass \\{ public: YourClass(int new_info, char more_new_info); Yourclass(); void do_stuff( \()\) private: int information; char more_information; \\} Which of the following are legal? YourClass an_object(42, 'A'); YourClass another_object; YourClass yet_another_object() \\[ \begin{array}{l} a n_{-} \text {object }=\text { Yourclass }\left(99, \quad^{\prime} B^{\prime}\right) ; \\ a n_{-} \text {object }=\text { Yourclass }() ; \\ \text { an_object }=\text { YourClass } \end{array} \\]

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