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(Sieve of Eratosthenes) A prime number is any integer greater than 1 that's evenly divisible only by itself and 1. The Sieve of Eratosthenes is a method of finding prime numbers. It operates as follows: a) Create a primitive-type boolean array with all elements initialized to true. Array elements with prime indices will remain true. All other array elements will eventually be set to false. b) Starting with array index 2 , determine whether a given element is true. If so, loop through the remainder of the array and set to false every element whose index is a multiple of the index for the element with value true. Then continue the process with the next element with value true. For array index 2 , all elements beyond element 2 in the array that have indices which are multiples of 2 (indices 4,6,8,10, etc.) will be set to false; for array index 3 , all elements beyond element 3 in the array that have indices which are multiples of 3 (indices 6,9,12,15, etc.) will be set to fa1 se ; and so on. When this process completes, the array elements that are still true indicate that the index is a prime number. These indices can be displayed. Write an application that uses an array of 1,000 elements to determine and display the prime numbers between 2 and 999. Ignore array elements 0 and 1

Short Answer

Expert verified
Create a boolean array of 1000 elements, iterate through it starting with index 2, marking multiples of each prime number as false, and then output the indices which remain true as the prime numbers between 2 and 999.

Step by step solution

01

Initialize the boolean array

Create a boolean array 'isPrime' with 1000 elements, all initialized to true since we will be checking these indices for primality.
02

Set non-prime indices

Start with the first prime number 2. For each number starting from 2, if the current index 'i' is true in 'isPrime', loop through the array starting from 'i squared' to the end of the array, and for each index 'j' that is a multiple of 'i', set isPrime[j] to false.
03

Eliminate multiples of primes

For each index 'i' that remains true in 'isPrime', continue to step 2 but now starting from 'i' until reaching the end of the array.
04

Display prime numbers

After all multiples of each found prime number have been set to false, loop through the 'isPrime' array starting from index 2 and print out the index of each element that remains true. These indices represent prime numbers between 2 and 999.

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Key Concepts

These are the key concepts you need to understand to accurately answer the question.

Prime Number Detection
Prime numbers are like the building blocks of the numerical world. They're those exclusive numbers greater than 1 that can only be divided by themselves and 1 without leaving a remainder. Think of them as the 'lone wolves' of the number forest – they don't mix with other factors. Detecting these numbers is a foundational concept in mathematics and computer science, and it occurs frequently in cryptology and number theory. For instance, encryption – one of the pillars of internet security – leans heavily on prime numbers.

Traditional detection methods involve checking each number individually by dividing it with every other number up to its root. But this process is as time consuming as waiting in a long line at your favorite coffee shop. That's where the Sieve of Eratosthenes sweeps in with efficiency, enabling us to sift through numbers and pick out primes in a methodical and optimized way.
Prime Number Algorithm
So, the Sieve of Eratosthenes is like a clever shortcut when you're stuck in traffic, but for finding prime numbers. Imagine painting all the numbers from 2 to your limit, let’s say 999, on a large canvas. Initially, they're all candidates for being prime. But the sieve algorithm has a strategy: It starts with the smallest prime, 2, and then crosses out all multiples of it. Think of it as telling you which numbers definitely cannot sit at the prime numbers' lunch table.

After you've crossed out the multiples of 2, you move to the next number that hasn't been crossed out – that’s 3 – and then cross out all of its multiples. You keep marching on, crossing out multiples of every number that’s not been crossed out yet. It's like musical chairs but with multiplication tables. By the time the music stops (or in our case, you reach the end of the array), the numbers that are still standing (uncrossed) are primes. This ingenious method cuts down on the guesswork and calculations drastically.
Boolean Array in Programming
In programming, we use a boolean array as a super-convenient check-list. Each spot in this array can only hold a true or false value – it’s like the box is either checked off or not. It's binary simplicity at its best. When you’re dealing with a heap of numbers to sift through, a boolean array becomes your best friend in keeping track of which numbers have been kicked out of prime candidacy (set to false) and which ones are still in the game (remaining true).

Arranging our numbers in that array, we start with everything set to true, because, initially, every number could potentially be a prime. Then, as we run through the Sieve of Eratosthenes algorithm, the array lets us mark non-primes with ease, leaving us with a clean list where only the true primes are left with the value of 'true'. And voilà! We have a crystal-clear visual on our prime suspects.
Algorithm Optimization
Working smart often beats working hard, and that's the credo of algorithm optimization. When wielding the Sieve of Eratosthenes, optimizing the algorithm involves a few clever plays. For starters, we don’t need to check numbers greater than the square root of our limit - a nice little shortcut. Plus, there's no point setting the non-prime values to false more than once, just like there's no need to check even numbers beyond 2 for primality.

Efficient Memory Usage

Optimization is also about being thrifty with memory. Rather than creating a sprawling list that runs up to the highest number, we can use a compact chunk of space – just enough to cover our range. And since the first two numbers, 0 and 1, are not prime, we often skip them to save effort and processing power.

These optimizations bring our prime quest down from a colossal number-crunching saga to a brisk walk in the computational park.

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Most popular questions from this chapter

(Variable-Length Argument List) Write an application that calculates the product of a series of integers that are passed to method product using a variable-length argument list. Test your method with several calls, each with a different number of arguments.

Fill in the blanks in each of the following statements: a) One-dimensional array p contains four elements. The names of those elements are _______,________,________ and ________. b) Naming an array, stating its type and specifying the number of dimensions in the array is called ________ the array. c) In a two-dimensional array, the first index identifies the ____________ of an element and the second index identifies the ____________ of an element. d) An m-by-n array contains ______ rows, ___________ columns and ________ elements. e) The name of the element in row 3 and column 5 of array d is .___________.

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Fill in the blank(s) in each of the following statements: a) Lists and tables of values can be stored in ______ and ______. b) An array is a group of ______ (called elements or components) containing values that all have the same ________. c) The _________allows you to iterate through an array’s elements without using a counter. d) The number used to refer to a particular array element is called the element’s _________. e) An array that uses two indices is referred to as a(n) _______ array. f) Use the enhanced for statement _________ to walk through double array numbers. g) Command-line arguments are stored in . __________. h) Use the expression___________ to receive the total number of arguments in a command line. Assume that command-line arguments are stored in String[] args. i) Given the command java MyClass test, the first command-line argument is . __________. j) A(n) ______ in the parameter list of a method indicates that the method can receive a variable number of arguments.

Perform the following tasks for an array called fractions: a) Declare a constant ARRAY_SIZE that's initialized to 10 b) Declare an array with ARRAY_SIZE elements of type double, and initialize the elements to 0. c) Refer to array element 4 d) Assign the value 1.667 to array element 9 e) Assign the value 3.333 to array element 6 f) Sum all the elements of the array, using a for statement. Declare the integer variable x as a control variable for the loop.

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