Create a class called Invoice that a hardware store might use to represent an
invoice for an item sold at the store. An Invoice should include four pieces
of information as instance variables - a part number (type String), a part
description (type String), a quantity of the item being purchased (type int)
and a price per item (double). Your class should have a constructor that
initializes the four instance variables. Provide a set and a get method for
each instance variable. In addition, provide a method named getInvoiceAmount
that calculates the invoice amount (i.e., multiplies the quantity by the price
per item), then returns the amount as a double value. If the quantity is not
positive, it should be set to \(0 .\) If the price per item is not positive, it
should be set to
\(0.0 .\) Write a test app named InvoiceTest that demonstrates class Invoice's
capabilities.