Chapter 7: Problem 29
\(\quad\) (Fibonacci Series) The Fibonacci series \(0,1,1,2,3,5,8,13,21, \dots\) begins with the terms 0 and 1 and has the property that cach succeeding term is the sum of the two preceding terms. a) Write a method fibonacci ( \(n\) ) that calculates the \(n\) th Fibonacci number. Incorporate this method into an application that enables the user to enter the value of \(n\). b) Determine the largest Fibonacci number that can be displayed on your system. c) Modify the application you wrote in part (a) to use double instead of int to calculate and return Fibonacci numbers, and use this modified application to repeat part (b).
Short Answer
Step by step solution
Understanding the Fibonacci Series
Writing the Fibonacci Method
Implementing the Application
Finding the Largest Fibonacci Number with int
Switching to double and Repeating Part b
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Key Concepts
These are the key concepts you need to understand to accurately answer the question.
Recursive Methods
F(0) = 0
F(1) = 1
F(n) = F(n-1) + F(n-2)
forn > 1
n
, due to repeated calculations of the same subproblems. Programming techniques like memoization or using iterative methods (as we'll discuss next) can help alleviate these issues. Iterative Methods
- Start with the base values of 0 and 1.
- Iterate from 2 to
n
. - At each step, update these two variables to keep the sequence rolling.
n
values. Data Types in Programming
- Integers: These are suitable for smaller Fibonacci numbers, as they can represent whole numbers without fractional parts. However, their size is limited by the system's architecture.
- Floating-point numbers: Typically used for fractional values, they can also represent larger numbers due to their greater precision. In many languages, this is synonymous with the "double" data type, which offers double precision.
Integer Overflow
- Wrapping around to the minimum or maximum value, often leading to incorrect results.
- Program crashes if the language does not handle overflows gracefully.
Floating-point Arithmetic
- Precision: Floating-point numbers have limited precision, which means that not all integers can be exactly represented.
- Rounding errors: Minor inaccuracies can accumulate, leading to errors especially in sequences with a lot of calculations.
- Performance: While great for larger numbers, floating-point arithmetic can be slower than integer arithmetic due to additional complexity.