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\( (\text { Sieve of Eratosthenes) } \text { A prime number is any integer greater than } 1\) that is evenly divisible only by itself and \(1 .\) The Sieve of Eratosthenes is a method of finding prime numbers. It operates as follows: a) Create a primitive type boolean array with all elements initialized to true. Array elements with prime indices will remain true. All other array elements will eventually be set to false. b) Starting with array index \(2,\) determine whether a given element is true. If so, loop through the remainder of the array and set to false every element whose index is a multiple of the index for the element with value true. Then continue the process with the next element with value true. For array index \(2,\) all elements beyond element 2 in the array that have indices which are multiples of 2 (indices \(4,6,8,10,\) etc.) will be set to false; for array index 3 , all elements beyond element 3 in the array that have indices which are multiples of 3 (indices 6,9,12,15 , etc.) will be set to \(f\) alse; and so on. When this process completes, the array elements that are still true indicate that the index is a prime number. These indices can be displayed. Write an application that uses an array of 1000 elements to determine and display the prime numbers between 2 and \(999 .\) Ignore array elements 0 and 1.

Short Answer

Expert verified
Use a boolean array to find and display prime numbers from 2 to 999.

Step by step solution

01

Initialize the Boolean Array

Create a boolean array `isPrime` with 1000 elements and initialize all elements to `true`. This array will keep track of indices corresponding to prime numbers. Indices 0 and 1 should be set to `false` immediately since neither 0 nor 1 is prime.
02

Start Sieve from First Prime

Begin the sieve process from index 2, which is the smallest prime number. Check if the current index (starting at 2) is set to `true` in the `isPrime` array.
03

Mark Multiples of Current Number

If the `isPrime[index]` is `true`, iterate through the array beyond this index and set to `false` all indices that are multiples of the current index. For example, starting at index 2, set indices 4, 6, 8, up to 999 that are multiples of 2 to `false`.
04

Iterate and Repeat

Move to the next index and repeat the process of checking if the index is `true` in the `isPrime` array and mark its multiples as `false`. Continue this until you reach the end of the array.
05

Identify Prime Numbers

After completing the sieve process, iterate through the `isPrime` array starting from index 2 to 999. Collect the indices that remain `true` as these are the prime numbers.
06

Display Prime Numbers

Output or display the prime numbers identified from the `isPrime` array. These are the indices that have remained `true`, indicating they are prime numbers.

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Key Concepts

These are the key concepts you need to understand to accurately answer the question.

Prime Numbers
Prime numbers are fascinating divisors in mathematics. They are numbers greater than 1 that have no divisors other than 1 and themselves. This uniqueness sets them apart from composite numbers, which have additional divisors. Prime numbers are foundational for various mathematical concepts and have numerous applications in fields such as cryptography.
They are often considered the building blocks of natural numbers, similar to how atoms are the building blocks of matter. Identifying prime numbers is a common task in number theory and helps in solving many mathematical problems. Examples of prime numbers include 2, 3, 5, 7, and 11. One distinct feature is that 2 is the only even prime number, while others are odd.
Detecting prime numbers, especially large ones, requires efficient algorithms since manual identification isn't practical. This is where methods like the Sieve of Eratosthenes come into play, providing systematic approaches for prime determination.
Boolean Array
A boolean array is a collection of 'true' or 'false' values. In computer programming, boolean arrays are useful for tracking binary states—something is true, or it isn't. When implementing the Sieve of Eratosthenes, a boolean array plays a critical role.
The array begins with each element set to `true`, representing potential primality for each index. Indices 0 and 1 are immediately set to `false` since they are not prime numbers. This boolean setup simplifies the process of identifying primes. By flipping elements to `false`, the algorithm efficiently marks non-prime numbers.
Each index in a boolean array corresponds to a number, where the index itself suggests its primality status. This setup makes sieve algorithms fast and minimal in storage requirement, only necessitating a single type of data check: true or false.
Prime Identification
Prime identification is at the heart of understanding which numbers are prime using algorithms like the Sieve of Eratosthenes. This method centers on determining whether a number can be divided evenly by any number other than 1 and itself. To achieve this efficiently, the algorithm leverages the boolean array. Using the sieve, we repeatedly "sweep" through an array of indices corresponding to numbers, each time marking multiples of a confirmed prime as non-prime. By the end of the sieve process, the indices that remain set to `true` directly correlate to prime numbers.
The algorithm's beauty lies in its ability to limit divisibility checks—by the time it processes each prime, multiples up to the maximum limit are already marked, obviating redundant checks. This approach sacrifices space (for the boolean array) for an increase in speed, making it a powerful method for prime identification in large ranges.
Algorithm Design
Algorithm design is a fundamental part of creating effective solutions in computer science. The Sieve of Eratosthenes is a classic example of excellent algorithm design. It elegantly balances efficiency and simplicity, making it a benchmark for teaching algorithm efficiency and complexity.
In designing this algorithm, the primary goal is to reduce the overhead of repeated calculations. This is achieved by initializing a large boolean array to track potential primes and iterating over this array to systematically mark non-primes. Unlike simple trial division, the sieve design minimizes the operations needed to identify prime numbers in a given range.
The iterative marking of non-prime multiples is cautious of time complexity, providing a relatively low-cost solution compared to naive primality testing. This makes the sieve an ideal algorithm for learning basic design strategies, especially those that emphasize space-time trade-offs and systematic problem solving.

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Most popular questions from this chapter

(Dice Rolling) Write an application to simulate the rolling of two dice. The application should use an object of class Random once to roll the first die and again to roll the second die. The sum of the two values should then be calculated. Each dic can show an integer value from 1 to \(6,\) so the sum of the values will vary from 2 to \(12,\) with 7 being the most frequent \(\operatorname{sum},\) and 2 and 12 the least frequent. Figure 7.30 shows the 36 possible combinations of the two dice. Your application should roll the dice 36,000 times. Use a one-dimensional array to tally the number of times each possible sum appears. Display the results in tabular format. Determine whether the totals are reasonable (c.g., there are six ways to roll a \(7,\) so approximately one-sixth of the rolls should be 7 ).

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(Duplicate Elimination) Use a one-dimensional array to solve the following problem: Write an application that inputs five numbers, each between 10 and 100 , inclusive. As cach number is read, display it only if it is not a duplicate of a number already read. Provide for the "worst case," in which all five numbers are different. Use the smallest possible array to solve this problem. Display the complete set of unique values input after the user enters each new value.

(Airline Reservations System) A small airline has just purchased a computer for its new automated reservations system. You have becn asked to develop the new system. You are to write an application to assign seats on cach flight of the airline's only plane (capacity: 10 seats). Your application should display the following alternatives: Please type 1 for First Class and Please type 2 for Economy. If the user types \(1,\) your application should assign a scat in the firstclass section (seats \(1-5\) ). If the user types 2 , your application should assign a seat in the economy section (scats \(6-10\) ). Your application should then display a boarding pass indicating the person's seat number and whether it is in the first-class or economy section of the plane. Use a one-dimensional array of primitive type boolean to represent the seating chart of the plane. Initialize all the elements of the array to false to indicate that all the seats are empty. As each seat is assigned, set the corresponding elements of the array to true to indicate that the seat is no longer available. Your application should never assign a seat that has already been assigned. When the economy section is full, your application should ask the person if it is acceptable to be placed in the first-class section (and vice versa). If yes, make the appropriate seat assignment. If no, display the message "Next flight leaves in 3 hours."

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