Chapter 12: Problem 23
Write a Turing machine that operates on the unary representation of any number and decides whether the number is 0 ; your machine should produce an output tape containing the unary representation of 1 if the number was 0 and the unary representation of 2 if the number was not 0 .
Short Answer
Expert verified
The Turing machine writes "1" if the input is 0 and "11" if the input is not 0.
Step by step solution
01
Understanding Unary Representation
In unary representation, a number n is represented by n consecutive 1s. For example, the number 3 is represented as '111'. The number 0 is represented by an empty string, denoted as ' '.
02
Define Turing Machine States
We need a Turing machine with a starting state, say q0, a state to identify when the input is 0 (let's call it q_accept), and a state to identify when the input is not 0 (q_reject). There should also be a final state, q_final, for writing the output.
03
Transition for Input 0
In the state q0, check if the tape is blank (representing 0). If so, transition to q_accept, write '1' to the tape, and move to the q_final state.
04
Transition for Input Not 0
In the state q0, if there is a '1' on the tape, transition to q_reject. Replace the first '1' with '*', and move one cell to the right to ensure there are more '1's. Then, transition to a state that writes two '1's on the blank part of the tape, achieving a unary representation of 2, then halt in q_final.
05
Finalizing the Output
For both final states (q_accept for input 0 and q_final reached after q_reject for input not 0), make sure the output is left as "1" if the input was 0 or "11" if the input was not 0. The machine does not continue further from q_final.
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Key Concepts
These are the key concepts you need to understand to accurately answer the question.
Unary Representation in Turing Machine
A unary representation is one of the simplest ways to represent numbers, especially suitable for Turing machine exercises. In unary, a number is depicted by a series of consecutive symbols – typically 1s. For example:
- Number 1 is represented as '1'
- Number 2 is represented as '11'
- Number 3 is represented as '111'
- Number 0 is uniquely represented by an absence of symbols, an empty string: ''
State Transitions of a Turing Machine
A Turing machine's operation is governed by its states, which dictate how it reads, processes, and writes information on a tape. For the discussed problem, the states are crucial:
- **q0 (Start State):** Where the machine initializes and inspects the current tape position.
- **q_accept:** If the input number is 0 (empty), the machine transitions here to write '1' as output.
- **q_reject:** If there's a '1' at the start, the indication that the number is not zero. Here, it redirects to process extending the input.
- **q_final:** The wrap-up state where the machine stops processing and halts.
Tape Operations in Turing Machines
The tape in a Turing machine plays the role of both input and output storages. It functions similarly to memory, storing symbols that the machine reads and modifies. Specific operations addressed in the solution include:
- **Reading and Writing:** The tape head can read the current symbol (e.g., '1' or '') and overwrite it if necessary.
- **Moving Left or Right:** The head can shift one position at a time, either left ⟵ or right ⟶, facilitating navigation and inspection of the tape.
- **Erasing and Rewriting:** Particularly seen when transforming a '1' to '*' during processing, indicating an inspected or transformed unit.
Output Computation in Turing Machines
Once a Turing machine completes processing, its final task is generating an output on the tape, representing its decision. For this exercise, the output computation is straightforward:
- **Unary '1' Output:** If the input was 0, the output becomes '1', indicating an acknowledgment of the initial empty input.
- **Unary '11' Output:** If the input was one or more '1's, means a non-zero, reflecting an incremented interpretation on the tape.