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Show that EQTM'mEQTM'

Short Answer

Expert verified

Answer:

The proof is given below.

Step by step solution

01

Turing Machine

A Turing Machine is computational model concept that runs on the unrestricted grammar of Type-zero. It accepts recursive enumerable language. It comprises of an infinite tape length where read and write operation can be perform accordingly.

02

EQTM 'mEQTM

Let us understand about TM equality. Here,

EQTM={(<M>,<N>):M,Nare Turing Machine and language LM=LN}

EQTM={(<M)>,<N>):M,Nare Turing Machine and language LM=LN},

Now, EQTM'MEQTmmeansthatEQTMisnotmapreducibletoEQTM

We will first prove that is not Turing Recognizable.

  1. We know that A' mB: if and only if both A and B are Turing Recognizable or Not-Turing Recognizable.
  2. Now, in our prolem EQTM, is complement to EQTM.

    Thus, if is EQTMTuring Recognizable then EQTMwill not be Turing Recognizable and vice versa.

From (1) and (2), we can conclude that is not map reducible to EQTM, i.e,

EQTM'MEQTM

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Most popular questions from this chapter

Let AMBIGCFG=<G>|GisanambiguousCFG. Show that AMBIGCFG is undecidable. (Hint: Use a reduction from PCP. Given an instance

P=t1b1,t2b2,,tkbk

of the Post Correspondence Problem, construct a CFG Gwith the rules

ST|B

Tt1Ta1|.....|tkTak|t1a1|....|tkak

Bb1B|...|b1Bak|...|bkak

where a1,...,ak are new terminal symbols. Prove that this reduction works.)

Give an example of an undecidable language B, where BmB.

Consider the undirected graph G=(V,E)whereV, the set of nodes, is{1,2,3,4}
andE, the set of edges, is{{1,2},{2,3},{1,3},{2,4},{1,4}}. Draw the graphG. What are the degrees of each node? Indicate a path from node 3 to node 4 on your drawing ofG.

Show that P is closed under homomorphism iff P = NP.

This problem is inspired by the single-player game Minesweeper, generalized to an arbitrary graph. Let Gbe an undirected graph, where each node either contains a single, hidden mine or is empty. The player chooses nodes, one by one. If the player chooses a node containing a mine, the player loses. If the player chooses an empty node, the player learns the number of neighboring nodes containing mines. (A neighboring node is one connected to the chosen node by an edge.) The player wins if and when all empty nodes have been so chosen.

In the mine consistency problem, you are given a graphG along with numbers labeling some of G’s nodes. You must determine whether a placement of mines on the remaining nodes is possible, so that any node v that is labeled m has exactly m neighboring nodes containing mines. Formulate this problem as a language and show that it isNPcomplete.

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