Chapter 13: Problem 7
Light field transformations Derive the equations relating regular images to \(4 \mathrm{D}\) light field coordinates. 1\. Determine the mapping between the far plane \((u, v)\) coordinates and a virtual camera's \((x, y)\) coordinates. (a) Start by parameterizing a 3D point on the \(u v\) plane in terms of its \((u, v)\) coordinates. (b) Project the resulting 3D point to the camera pixels \((x, y, 1)\) using the usual \(3 \times 4\) camera matrix \(\boldsymbol{P}\) (2.63). (c) Derive the \(2 \mathrm{D}\) homography relating \((u, v)\) and \((x, y)\) coordinates. 2\. Write down a similar transformation for \((s, t)\) to \((x, y)\) coordinates. 3\. Prove that if the virtual camera is actually on the \((s, t)\) plane, the \((s, t)\) value depends only on the camera's optical center and is independent of \((x, y)\). 4\. Prove that an image taken by a regular orthographic or perspective camera, i.e., one that has a linear projective relationship between 3D points and \((x, y)\) pixels (2.63), samples the \((s, t, u, v)\) light field along a two- dimensional hyperplane.
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