Chapter 9: Problem 77
Distinguish between the definition of an object in the design phase and in the implementation phase.
Short Answer
Expert verified
Design phase is abstract; implementation phase is concrete and coded.
Step by step solution
01
Understand the Design Phase Definition
In the design phase, an object is defined in terms of its properties and behaviors from a conceptual standpoint. This involves identifying the attributes that represent its state and the operations or methods that define its behavior. The focus is on modeling and abstracting real-world entities or concepts into a logical structure. This is typically done using modeling languages like UML.
02
Recognize the Implementation Phase Definition
During the implementation phase, the object definition becomes more concrete and is translated into code. This involves specifying data types for attributes, writing out method logic, and ensuring the object can interact with other parts of the system. The focus is on realizing the design into actual software components that can be compiled and executed.
03
Compare Conceptual vs. Concrete Definitions
In the design phase, the object remains an abstract representation, typically without concern for specific programming language syntax or constraints. In contrast, the implementation phase requires detailed coding structure and adherence to language rules.
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Key Concepts
These are the key concepts you need to understand to accurately answer the question.
Design Phase
During the design phase in object-oriented design, the goal is to capture the essence of what an object should represent within a system. Imagine this phase as plotting out a blueprint before constructing a building. You focus on the high-level structure and functionality without worrying about the technical details of coding.
To start, consider what properties (attributes) the object needs. These are typically the aspects that define the object's state. For example, a "Car" object might have properties like "color," "make," and "model." Next, think about the behaviors (methods) that the object should have. These are the actions that the object can perform, such as "start," "stop," or "accelerate."
During the design phase, this work is often abstract and conceptual. Here, the use of modeling languages like UML (Unified Modeling Language) becomes crucial. UML provides a visual framework to describe and organize the various objects, their relationships, and interactions. This helps in understanding the system at a glance and allows for easier adjustments and refinements.
To start, consider what properties (attributes) the object needs. These are typically the aspects that define the object's state. For example, a "Car" object might have properties like "color," "make," and "model." Next, think about the behaviors (methods) that the object should have. These are the actions that the object can perform, such as "start," "stop," or "accelerate."
During the design phase, this work is often abstract and conceptual. Here, the use of modeling languages like UML (Unified Modeling Language) becomes crucial. UML provides a visual framework to describe and organize the various objects, their relationships, and interactions. This helps in understanding the system at a glance and allows for easier adjustments and refinements.
Implementation Phase
The implementation phase takes the abstract ideas of the design phase and turns them into real, functioning software components. It is akin to taking the blueprint of a building and constructing it brick by brick, ensuring every detail aligns with the initial design plan.
In this phase, developers write code to define objects. This involves choosing appropriate data types for the object's attributes. For instance, specifying that a "Car" object's "color" property is a string, or its "mileage" is an integer. Method logic is also written, detailing precisely how each action should be carried out.
Crucially, during implementation, you must adhere to the syntax and constraints of the chosen programming language. This phase is where the abstract ideas from the design phase are put to the test, by connecting components, enabling object interaction, and preparing the system for use.
In this phase, developers write code to define objects. This involves choosing appropriate data types for the object's attributes. For instance, specifying that a "Car" object's "color" property is a string, or its "mileage" is an integer. Method logic is also written, detailing precisely how each action should be carried out.
Crucially, during implementation, you must adhere to the syntax and constraints of the chosen programming language. This phase is where the abstract ideas from the design phase are put to the test, by connecting components, enabling object interaction, and preparing the system for use.
UML Modeling
UML, or Unified Modeling Language, is a powerful tool in object-oriented design that helps represent the system's architecture visually. It allows developers to map out objects, relationships, and flows within a software system.
UML modeling comprises different diagrams, each serving a unique purpose:
UML modeling comprises different diagrams, each serving a unique purpose:
- Class Diagrams – Illustrate the static structure, showing objects, attributes, and relationships.
- Sequence Diagrams – Capture the interaction between objects over time.
- Use Case Diagrams – Visualize the system from an end-user perspective, depicting user interactions.
Software Development Process
The software development process is the sequence of steps that a team follows to create a software product. It provides a structured approach to software development, from initial planning to delivery and maintenance.
This process can be divided into several key phases:
This process can be divided into several key phases:
- Requirements Gathering – Understanding what stakeholders want out of the system.
- Design – Modeling solutions for requirements, often using UML as a guide.
- Implementation – Coding the designed solutions into a software program.
- Testing – Ensuring the software works as intended, identifying and fixing errors.
- Maintenance – Updating and improving the software post-deployment.