Chapter 4: Problem 11
A group of friends gets togcther to play highly interactive CPU- and network- intensive video games. The friends play together using a high-bandwidth wireless network. The wireless signal cannot propagate through walls, but the friends are all in the same room. In such a setup, would it be best to use nonpersistent CSMA or the token ring protocol? Please explain you answer.
Short Answer
Step by step solution
Key Concepts
These are the key concepts you need to understand to accurately answer the question.