Warning: foreach() argument must be of type array|object, bool given in /var/www/html/web/app/themes/studypress-core-theme/template-parts/header/mobile-offcanvas.php on line 20

Suppose a router's drop policy is to drop the highest-cost packet whenever queues are full, where it defines the "cost" of a packet to be the product of its size by the time remaining that it will spend in the queue. (Note that in calculating cost it is equivalent to use the sum of the sizes of the earlier packets in lieu of remaining time.) (a) What advantages and disadvantages might such a policy offer, compared to tail drop? (b) Give an example of a sequence of queued packets for which dropping the highest-cost packet differs from dropping the largest packet. (c) Give an example where two packets exchange their relative cost ranks as time progresses.

Short Answer

Expert verified
Part (a): Balances load but may delay large packets. Part (b): Three packets with largest different than highest cost. Part (c): Two packets' costs swapping due to changing queues.

Step by step solution

01

Understand the Drop Policy

The router drops the packet with the highest cost when queues are full. The cost is defined as the product of the packet's size and the time it will remain in the queue. Alternatively, it may use the sum of sizes of earlier packets.
02

Analyze Part (a)

Advantages: This policy prioritizes smaller and shorter-lived packets, potentially lowering latency and improving throughput for smaller packets. Disadvantages: It may lead to some large packets never getting through, which could be problematic for applications that require the transmission of larger data packets.
03

Example for Part (b)

Consider three packets with the following characteristics: Packet 1: size = 10, time remaining = 3; Packet 2: size = 7, time remaining = 6; Packet 3: size = 12, time remaining = 2. Cost of Packet 1: 10 * 3 = 30, Cost of Packet 2: 7 * 6 = 42, Cost of Packet 3: 12 * 2 = 24. The highest-cost packet is Packet 2. Dropping the largest packet would drop Packet 3.
04

Example for Part (c)

Consider two packets with the following characteristics: Packet A: size = 10, sum of sizes of earlier packets = 2, remaining time = 3; Packet B: size = 6, sum of sizes of earlier packets = 5, remaining time = 6. Initial cost of Packet A: 10 * 3 = 30, Initial cost of Packet B: 6 * 6 = 36. If some packets ahead of Packet B are processed, reducing its remaining time significantly, Packet A might then have a higher cost as it requires less time. The relative costs can thus change.

Unlock Step-by-Step Solutions & Ace Your Exams!

  • Full Textbook Solutions

    Get detailed explanations and key concepts

  • Unlimited Al creation

    Al flashcards, explanations, exams and more...

  • Ads-free access

    To over 500 millions flashcards

  • Money-back guarantee

    We refund you if you fail your exam.

Over 30 million students worldwide already upgrade their learning with Vaia!

Key Concepts

These are the key concepts you need to understand to accurately answer the question.

router drop policies
Router drop policies are essential mechanisms in networking, used to manage congestion and ensure efficient data flow. When a router's queue becomes full, it must decide which packets to drop. Different strategies can be employed:
  • Tail Drop: The simplest method, where the router drops the most recent incoming packets when the queue is full.
  • Priority-Based Drop: Packets are dropped based on different priority levels assigned to them.
  • Highest-cost drop: The router drops the packet with the highest cost, as defined by a combination of the packet’s size and the remaining time in the queue.
Different policies have distinct advantages and disadvantages. For instance, the highest-cost policy can help reduce network latency by focusing on keeping smaller, quicker packets, but it might disadvantage larger packets which could be important for certain applications.
tail drop
Tail drop is one of the most simplistic and widely used packet drop policies.
When a router's queue fills up, it immediately drops any new packets at the tail end of the queue. This method is straightforward and does not require complex calculations or monitoring.
However, tail drop has its drawbacks:
  • It can lead to global synchronization, where multiple TCP flows reduce their transmission rate simultaneously, causing under-utilization of the network.
  • Large bursts of packets can cause multiple packets to be dropped at once, potentially disrupting important data flows.
Despite these issues, the simplicity of tail drop makes it an attractive option for many network implementations.
packet prioritization
Packet prioritization is a method used to manage network traffic by giving certain packets higher priority.
This involves setting priority levels based on several criteria, such as:
  • Application Type: For example, VoIP packets might be given higher priority over email transmissions.
  • Source or Destination: Critical servers or users could have their packets prioritized.
  • Time Sensitivity: Packets that are time-sensitive, such as those in live streaming or gaming, can be prioritized.
By prioritizing packets, networks can ensure that critical data is transmitted efficiently, improving overall performance and user experience. One of the challenges, however, is managing the complexity of assigning and maintaining these priority levels.
network latency
Network latency is the time it takes for a data packet to travel from the source to the destination.
There are several factors that contribute to latency:
  • Propagation Delay: The time it takes for a signal to travel through the medium (fiber optics, copper cables, etc.).
  • Transmission Delay: The time needed to push all the packet's bits onto the wire.
  • Processing Delay: The time routers take to process the packet header and decide where to forward it.
  • Queueing Delay: The time a packet spends waiting in the router's queue before being transmitted.
High latency can lead to noticeable delays in communication and inefficient performance. Lowering latency often involves optimizing routes, reducing queue times, and improving overall network infrastructure.
throughput optimization
Throughput optimization aims to maximize the amount of data successfully sent from one place to another in a given time period.
This can be achieved through several techniques:
  • Efficient Routing: Using algorithms to find the shortest and least congested paths.
  • Congestion Management: Implementing drop policies and prioritization to manage network traffic better.
  • Bandwidth Management: Allocating bandwidth based on usage patterns and priority needs.
By focusing on these areas, networks can enhance their throughput, ensuring that data flows smoothly and efficiently, even under heavy load conditions.
Effective throughput optimization is critical for maintaining high-performance levels in any networking environment, especially as data demands continue to grow.

One App. One Place for Learning.

All the tools & learning materials you need for study success - in one app.

Get started for free

Most popular questions from this chapter

TCP uses a host-centric, feedback based, windows based resource allocation model. How might TCP have been designed to use instead the following models? (a) Host-centric, feedback based, and rate based (b) Router-centric and feedback based

During linear increase, TCP computes an increment to the congestion window as Increment \(=\mathrm{MSS} \times(\mathrm{MSS} /\) CongestionWindow \()\) Explain why computing this increment each time an ACK arrives may not result in the correct increment. Give a more precise definition for this increment. (Hint: A given ACK can acknowledge more or less than one MSS's worth of data.)

Suppose a TCP Vegas connection measures the RTT of its first packet and sets BaseRT to that, but then a network link failure occurs and all subsequent traffic is routed via an alternative path with twice the RTT. How will TCP Vegas respond? What will happen to the value of CongestionWindow? Assume no actual timeouts occur, and that \(\beta\) is much smaller than the initial ExpectedRate.

Suppose that between \(A\) and \(B\) there is a router \(R\). The \(A-R\) bandwidth is infinite (that is, packets are not delayed), but the R-B link introduces a bandwidth delay of 1 packet per second (that is, 2 packets take 2 seconds, etc.). Acknowledgments from \(\mathrm{B}\) to \(\mathrm{R}\), though, are sent instantaneously. \(\mathrm{A}\) sends data to \(\mathrm{B}\) over a \(\mathrm{TCP}\) connection, using slow start but with an arbitrarily large window size. R has a queue size of 1 , in addition to the packet it is sending. At each second, the sender first processes any arriving ACKs and then responds to any timeouts. (a) Assuming a fixed TimeOut period of 2 seconds, what is sent and received for \(\mathrm{T}=0,1, \ldots, 6\) seconds? Is the link ever idle due to timeouts? (b) What changes if TimeOut is 3 seconds instead?

Suppose you are downloading a large file over a 3-KBps phone link. Your software displays an average-bytes-per-second counter. How will TCP congestion control and occasional packet losses cause this counter to fluctuate? Assume that only a third, say, of the total RTT is spent on the phone link.

See all solutions

Recommended explanations on Computer Science Textbooks

View all explanations

What do you think about this solution?

We value your feedback to improve our textbook solutions.

Study anywhere. Anytime. Across all devices.

Sign-up for free