Warning: foreach() argument must be of type array|object, bool given in /var/www/html/web/app/themes/studypress-core-theme/template-parts/header/mobile-offcanvas.php on line 20

Read the man page (or Windows equivalent) for the Unix/Windows utility netstat. Use netstat to see the state of the local TCP connections. Find out how long closing connections spend in TIME_WAIT.

Short Answer

Expert verified
Use `netstat -an` to see TCP connections. Check netstat documentation for TIME_WAIT duration, typically around 60 seconds.

Step by step solution

01

- Open Command Prompt/Terminal

On your computer, open the Command Prompt (Windows) or Terminal (Unix/Linux).
02

- Run netstat Command

Type the command `netstat -an` and press Enter. This command will display all current TCP connections and listening ports.
03

- Identify TCP Connections in TIME_WAIT

Look through the list of connections, specifically focusing on those in the TIME_WAIT state. Connections in this state are waiting to be fully closed.
04

- Check TIME_WAIT Duration in Documentation

Check the man page (on Unix/Linux, use `man netstat`) or online documentation for netstat to find how long connections remain in TIME_WAIT. Typically, this duration is defined by the TCP/IP protocol specifications and can be around 60 seconds on most systems.

Key Concepts

These are the key concepts you need to understand to accurately answer the question.

TCP connections monitoring
To effectively manage and troubleshoot network issues, it's crucial to monitor TCP connections. TCP, or Transmission Control Protocol, is responsible for ensuring reliable communication between devices over a network. Keeping an eye on these connections helps in understanding the status and performance of your network.
One way to do this is by using the netstat command. This tool can display all active connections and listening ports, providing a snapshot of your network activity.
By monitoring TCP connections, you can:
  • Identify open, closed, or problematic connections.
  • Understand traffic loads and potential bottlenecks.
  • Ensure network security by checking for unauthorized connections.
Regular monitoring helps in maintaining an optimal and secure network environment.
netstat command
Netstat is a command-line utility that provides network statistics, including details on current TCP connections. It's available on both Unix/Linux and Windows systems.
To use netstat, open your Command Prompt (Windows) or Terminal (Unix/Linux). Then, run the command `netstat -an`. This command will list all current TCP connections and listening ports, along with their states.
The information displayed includes:
  • Local address and port number.
  • Foreign address and port number.
  • State of the connection (e.g., ESTABLISHED, TIME_WAIT).
Netstat is invaluable for network troubleshooting, enabling you to quickly assess connection statuses and performance.
TIME_WAIT state
When monitoring TCP connections with netstat, you'll often encounter connections in the TIME_WAIT state. This state indicates that a connection has been closed, but the protocol is ensuring all data has been transmitted properly before freeing up resources.
Connections in TIME_WAIT stay there for a specific duration, typically around 60 seconds, as defined by the TCP/IP protocol.
Understanding the TIME_WAIT state is essential because it:
  • Prevents old duplicate segments from being interpreted as part of a new connection.
  • Ensures the remote connection has received the acknowledgment of connection termination.
To find out how long connections remain in TIME_WAIT, consult the man page for netstat (type `man netstat` in Unix/Linux Terminal) or online documentation. Properly managing TIME_WAIT connections can improve network efficiency and resource utilization.

One App. One Place for Learning.

All the tools & learning materials you need for study success - in one app.

Get started for free

Most popular questions from this chapter

Write a test program that uses the socket interface to send messages between a pair of Unix workstations connected by some LAN (e.g., Ethernet, ATM, or FDDI). Use this test program to perform the following experiments. (a) Measure the round-trip latency of TCP and UDP for different message sizes (e.g., 1 byte, 100 bytes, 200 bytes, ..., 1000 bytes). (b) Measure the throughput of TCP and UDP for 1-KB, 2-KB, 3-KB, ...,32-KB messages. Plot the measured throughput as a function of message size. (c) Measure the throughput of TCP by sending \(1 \mathrm{MB}\) of data from one host to another. Do this in a loop that sends a message of some size, for example, 1024 iterations of a loop that sends 1-KB messages. Repeat the experiment with different message sizes and plot the results.

Find out the generic format for TCP header options from Request for Comments \(793 .\) (a) Outline a strategy that would expand the space available for options beyond the current limit of 44 bytes. (b) Suggest an extension to TCP allowing the sender of an option a way of specifying what the receiver should do if the option is not understood. List several such receiver actions that might be useful, and try to give an example application of each.

Suppose party A connects to the Internet via a dial-up IP server (e.g., using SLIP or PPP), has several open Telnet connections (using TCP), and is cut off. Party B then dials in and is assigned the same IP address that A had. Assuming B was able to guess to what host(s) A had been connected, describe a sequence of probes that could enable B to obtain sufficient state information to continue with A's connections.

Consider a simple UDP-based protocol for requesting files (based somewhat loosely on the Trivial File Transport Protocol, TFTP). The client sends an initial file request, and the server answers (if the file can be sent) with the first data packet. Client and server then continue with a stop-and-wait transmission mechanism. (a) Describe a scenario by which a client might request one file but get another; you may allow the client application to exit abruptly and be restarted with the same port. (b) Propose a change in the protocol that will make this situation much less likely.

The Nagle algorithm, built into most TCP implementations, requires the sender to hold a partial segment's worth of data (even if PUSHed) until either a full segment accumulates or the most recent outstanding ACK arrives. (a) Suppose the letters abcdefghi are sent, one per second, over a TCP connection with an RTT of \(4.1\) seconds. Draw a timeline indicating when each packet is sent and what it contains. (b) If the above were typed over a full-duplex Telnet connection, what would the user see? (c) Suppose that mouse position changes are being sent over the connection. Assuming that multiple position changes are sent each RTT, how would a user perceive the mouse motion with and without the Nagle algorithm?

See all solutions

Recommended explanations on Computer Science Textbooks

View all explanations

What do you think about this solution?

We value your feedback to improve our textbook solutions.

Study anywhere. Anytime. Across all devices.

Sign-up for free