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Consider a SunRPC client sending a request to a server. (a) Under what circumstances can the client be sure its request has executed exactly once? (b) Suppose we wished to add at-most-once semantics to SunRPC. What changes would have to be made? Explain why adding one or more fields to the existing headers would not be sufficient.

Short Answer

Expert verified
A client can be sure of exactly-once execution if it receives no duplicate responses. To add at-most-once semantics to SunRPC, more than header fields are needed; tracking and managing request states is essential.

Step by step solution

01

Analyze the Conditions for Exactly-Once Execution

Understand when a client can be sure that its request has been executed exactly once. This usually happens if the client receives a response for every request, without any duplicated messages or retries. If the protocol guarantees delivery and processing without duplication, the client can be sure of exactly-once execution.
02

Understand At-Most-Once Semantics

At-most-once semantics means that a message is processed zero or one time, but never more. This effectively prevents duplicate message execution.
03

Identify Necessary Modifications for At-Most-Once Semantics

To ensure at-most-once semantics, the client-server communication protocol must be modified. One approach is to introduce a unique identifier or sequence number for each request along with a mechanism to track these identifiers on both the client and the server.
04

Explain Inadequacy of Header Fields Modification

Simply adding fields to the headers isn't sufficient because the protocol also needs mechanisms to store, check, and manage state information about previously received and processed requests. This might include a persistent log or database entries to keep track of completed transactions and ensure that duplicates are not processed.

Key Concepts

These are the key concepts you need to understand to accurately answer the question.

Exactly-Once Execution
Exactly-once execution means that each client request is processed by the server one and only one time. This is important in critical applications where duplicate processing could lead to errors or inconsistencies. For exactly-once execution to be guaranteed, the communication protocol must ensure:
  • A request is not lost or duplicated.
  • The client receives a confirmation once the server processes the request.
  • Mechanisms are in place to handle retries without duplicating the transaction.
Typically, achieving exactly-once semantics requires combining at-least-once delivery with idempotent operations or additional state management to verify the processing status of each request.
At-Most-Once Semantics
At-most-once semantics ensures that a request is processed either zero or one time, but never more than once. This keeps the system safe from the risks associated with duplicate processing, such as inconsistent data states or repeated side effects. To implement at-most-once semantics, we can:
  • Use unique identifiers for each request.
  • Maintain a record of processed requests to avoid reprocessing them.
  • Respond with the result of the original request if a duplicate is detected.
This way, even if a client retries due to a timeout or network issue, the server can recognize and discard duplicate requests.
Client-Server Communication Protocol
The client-server communication protocol is a set of rules and conventions that define how clients and servers interact with each other. In the context of SunRPC or any remote procedure call framework, this protocol must support reliable message delivery. Key aspects include:
  • Establishing a connection and sending requests from the client to the server.
  • Ensuring that messages are delivered in sequence and are not duplicated.
  • Tracking the status of requests and replies to handle failures and retries.
Protocols may employ acknowledgment messages, retries, and timeout mechanisms to manage reliable communication.
Unique Identifier
A unique identifier is a special value assigned to each request to distinguish it from others. This ID ensures that each transaction is identifiable and trackable. Unique identifiers help in:
  • Preventing duplicate processing by checking if an ID has been handled before.
  • Enabling acknowledgment of specific requests.
  • Tracking the lifecycle and status of an individual request.
Commonly, unique identifiers may be sequence numbers, UUIDs (Universally Unique Identifiers), or timestamps combined with client-specific data.
State Management
State management involves keeping track of the status and outcomes of client-server interactions. This includes:
  • Recording which requests have been received and processed.
  • Storing the results of completed transactions to manage retries without reprocessing.
  • Handling timeout and error conditions in a way that preserves system consistency.
State management is crucial for ensuring exactly-once and at-most-once semantics as it helps maintain a consistent and accurate record of the system's ongoing and past activities.

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Most popular questions from this chapter

Suppose we were to implement remote file system mounting using an unreliable RPC protocol that offers zero-or-more semantics. If a message reply is received, this improves to at-least-once semantics. We define read() to return the specified Nth block, rather than the next block in sequence; this way reading once is the same as reading twice and at-least-once semantics is thus the same as exactly once. (a) For what other file system operations is there no difference between at- leastonce and exactly once semantics? Consider open, create, write, seek, opendir, readdir, mkdir, delete (aka unlink), and rmdir. (b) For the remaining operations, which can have their semantics altered to achieve equivalence of at-least-once and exactly once? What file system operations are irreconcilable with at-least-once semantics? (c) Suppose the semantics of the rmdir system call are now that the given directory is removed if it exists, and nothing is done otherwise. How could you write a program to delete directories that distinguishes between these two cases?

Request for Comments 1122 states (of TCP): A host MAY implement a "half-duplex" TCP close sequence, so that an application that has called CLOSE cannot continue to read data from the connection. If such a host issues a CLOSE call while received data is still pending in TCP, or if new data is received after CLOSE is called, its TCP SHOULD send an RST to show that data was lost. Sketch a scenario involving the above in which data sent by (not to!) the closing host is lost. You may assume that the remote host, upon receiving an RST, discards all received data still unread in buffers.

Propose an extension to TCP by which one end of a connection can hand off its end to a third host; that is, if \(\mathrm{A}\) were connected to \(\mathrm{B}\), and \(\mathrm{A}\) handed off its connection to \(\mathrm{C}\), then afterwards \(\mathrm{C}\) would be connected to \(\mathrm{B}\) and \(\mathrm{A}\) would not. Specify the new states and transitions needed in the TCP state transition diagram, and any new packet types involved. You may assume all parties will understand this new option. What state should A go into immediately after the handoff?

Suppose a client \(C\) repeatedly connects via TCP to a given port on a server \(S\), and that each time it is \(\mathrm{C}\) that initiates the close. (a) How many TCP connections a second can C make here before it ties up all its available ports in TIME_WAIT state? Assume client ephemeral ports are in the range 1024-5119, and that TIME_WAIT lasts 60 seconds. (b) Berkeley-derived TCP implementations typically allow a socket in TIME WAIT state to be reopened before TIME_WAIT expires, if the highest sequence number used by the old incarnation of the connection is less than the ISN used by the new incarnation. This solves the problem of old data accepted as new; however, TIME_WAIT also serves the purpose of handling late final FINs. What would such an implementation have to do to address this and still achieve strict compliance with the TCP requirement that a FIN sent anytime before or during a connection's TIME_WAIT receive the same response?

You are hired to design a reliable byte-stream protocol that uses a sliding window (like TCP). This protocol will run over a 1-Gbps network. The RTT of the network is \(140 \mathrm{~ms}\), and the maximum segment lifetime is 60 seconds. How many bits would you include in the AdvertisedWindow and SequenceNum fields of your protocol header?

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