Chapter 7: Problem 6
List three disadvantages of UDP streaming.
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Key Concepts
These are the key concepts you need to understand to accurately answer the question.
Chapter 7: Problem 6
List three disadvantages of UDP streaming.
These are the key concepts you need to understand to accurately answer the question.
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Why is a packet that is received after its scheduled playout time considered lost?
There are two types of redundancy in video. Describe them, and discuss how they can be exploited for efficient compression.
a. Consider an audio conference call in Skype with \(N>2\) participants. Suppose each participant generates a constant stream of rate \(r\) bps. How many bits per second will the call initiator need to send? How many bits per second will each of the other \(N-1\) participants need to send? What is the total send rate, aggregated over all participants? b. Repeat part (a) for a Skype video conference call using a central server. c. Repeat part (b), but now for when each peer sends a copy of its video stream to each of the \(N-1\) other peers.
Suppose that the WFQ scheduling policy is applied to a buffer that supports three classes, and suppose the weights are 0.5, 0.25, and 0.25 for the three classes. a. Suppose that each class has a large number of packets in the buffer. In what sequence might the three classes be served in order to achieve the WFQ weights? (For round robin scheduling, a natural sequence is 123123123 . . .). b. Suppose that classes 1 and 2 have a large number of packets in the buffer, and there are no class 3 packets in the buffer. In what sequence might the three classes be served in to achieve the WFQ weights?
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