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Suppose end system A wants to send a large file to end system B. At a very high level, describe how end system A creates packets from the file. When one of these packets arrives to a packet switch, what information in the packet does the switch use to determine the link onto which the packet is forwarded? Why is packet switching in the Internet analogous to driving from one city to another and asking directions along the way?

Short Answer

Expert verified
End system A breaks the file into packets, which are routed based on destination IP addresses in their headers. Packet switching in the Internet is like asking directions at each road intersection while traveling from city to city.

Step by step solution

01

Fragmenting the File into Packets

End system A breaks the large file into smaller, manageable packets. Each of these packets includes a portion of the actual file data and additional metadata, such as the packet sequence number, which helps assemble the packets correctly at the destination.
02

Packet Header Information

Each packet is assigned a header that contains essential routing information. Crucial fields in the header include the destination IP address, source IP address, and other protocol-specific information. This header guides the packet as it navigates through the network to reach end system B.
03

Routing via Packet Switch

Upon reaching a packet switch (router), the switch examines the destination IP address in the packet header. The switch uses this information along with its routing table to decide on the best next link for the packet to reach its final destination efficiently.
04

Analogous to Driving

Packet switching is analogous to driving from one city to another because, like a traveler who decides directions at each intersection based on signs or asking locals, each packet independently makes decisions at each hop. Routers act like traffic signs or locals giving directions, guiding packets to their next hop without a preconceived complete path laid out.

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Key Concepts

These are the key concepts you need to understand to accurately answer the question.

End Systems
In a computer network, end systems are devices where communication originates and terminates. These devices can be anything from computers, smartphones, to servers, and they play a crucial role in data transmission. The primary function of an end system is to send and receive data across a network. Each end system is identified by a unique IP address, which acts as a personal address, making sure data reaches the correct destination.

An end system involved in transmitting a file begins by breaking down the file into smaller, manageable packets. This process of fragmenting ensures that the network can efficiently handle data transfer, accommodating its capacity and constraints. The packets not only include pieces of the file but also metadata, such as sequence numbers, ensuring that the end system reassembles them correctly.

This process of creating packets and adding necessary information is crucial for the successful, error-free transmission of data from one end system to another. Without effective end systems, communication over networks wouldn't be feasible.
IP Addressing
Every device connected to a network is assigned a unique identifier known as an IP address. This address is akin to a mailing address for a house, guiding data packets from the sender to the recipient. An IP address ensures that the packets reach the intended end system without getting lost in the vast network of interconnections.

The IP address is a fundamental aspect of your packet header. Each packet contains the source IP address, stating who sent it, and the destination IP address, indicating where it should go. This addressing system is essential, as it allows routers and other network devices to forward packets toward their destination using predesignated paths.

Currently, there are two main versions of IP addresses: IPv4 and IPv6. While IPv4 uses a 32-bit address scheme, already reaching saturation, IPv6 was developed with 128-bit addresses to provide a more extensive pool of addresses, addressing the limitations in IPv4.
Routing
Routing is the process of directing data packets along pathways in a network, ensuring they reach their designated endpoint efficiently. When a packet reaches a packet switch, or router, it must decide where to send the packet next.

Routers use routing tables, essentially maps of the network, to make these decisions. The destination IP address embedded in the packet header is pivotal in this process. By consulting the routing table, the router can determine the most efficient path to the packet's final destination.

This decision-making process can be seen as a dynamic journey rather than a rigid predetermined path. Just like a traveler adjusting their route based on current traffic conditions and road signs, routers choose paths based on network conditions, making packet switches a flexible and adaptable means of data transmission.
Network Protocols
Network protocols are the agreed-upon rules and conventions that allow devices to communicate over a network. Without protocols, the vast diversity of devices and technologies would find it impossible to interact with one another.

Major network protocols form the foundation of the internet, ensuring that data is transmitted reliably and securely. Common protocols include TCP/IP, which governs how data is packaged and addressed, and HTTP/HTTPS, which rules how web data is transferred and presented to users.

TCP, or Transmission Control Protocol, is particularly crucial as it ensures that data packets arrive at their destination intact and in order. This protocol helps manage the flow of packets and initiates error checking, enhancing the reliability of data transmission. Understanding and mastering these protocols is vital for anyone diving into computer networks, as they are the backbone of efficient communication.

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Most popular questions from this chapter

Suppose there is exactly one packet switch between a sending host and a receiving host. The transmission rates between the sending host and the switch and between the switch and the receiving host are \(R_{1}\) and \(R_{2}\), respectively. Assuming that the switch uses store-and-forward packet switching, what is the total end-to-end delay to send a packet of length \(L ?\) (Ignore queuing, propagation delay, and processing delay.)

What is the difference between a virus and a worm?

Consider sending a large file of \(F\) bits from Host A to Host B. There are three links (and two switches) between \(A\) and \(B\), and the links are uncongested (that is, no queuing delays). Host A segments the file into segments of \(S\) bits each and adds 80 bits of header to each segment, forming packets of \(L=80+S\) bits. Each link has a transmission rate of \(R\) bps. Find the value of \(S\) that minimizes the delay of moving the file from Host A to Host B. Disregard propagation delay.

What is an application-layer message? A transport-layer segment? A networklayer datagram? A link-layer frame?

Suppose two hosts, A and B, are separated by 20,000 kilometers and are connected by a direct link of \(R=2\) Mbps. Suppose the propagation speed over the link is \(2.5 \cdot 10^{8}\) meters/sec. a. Calculate the bandwidth-delay product, \(R \cdot d_{\text {prop }}\) b. Consider sending a file of 800,000 bits from Host A to Host B. Suppose the file is sent continuously as one large message. What is the maximum number of bits that will be in the link at any given time? c. Provide an interpretation of the bandwidth-delay product. d. What is the width (in meters) of a bit in the link? Is it longer than a football field? e. Derive a general expression for the width of a bit in terms of the propagation speed \(s\), the transmission rate \(R\), and the length of the link \(m\).

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