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Assume that you have the following definition of a struct: struct partsType { string partName; int partNum; double price; int quantitiesInStock; }; Declare an array, inventory, of 100 components of type partsType

Short Answer

Expert verified
Declare the array as: `partsType inventory[100];`. This stores 100 `partsType` structures.

Step by step solution

01

Understanding the Struct Definition

The struct `partsType` is a user-defined type that holds information about a part. It contains four members: `partName` is a string that holds the name of the part, `partNum` is an integer for the part number, `price` is a double for the price of the part, and `quantitiesInStock` is an integer representing the number of parts in stock.
02

Declaring the Array

We need to declare an array named `inventory` that can hold 100 elements, each of type `partsType`. The syntax for declaring an array of structs is similar to that of basic data types but requires specifying the struct type as the array type. Use the following declaration: `partsType inventory[100];`.
03

Verification

Ensure that the syntax used is correct and matches the requirement. The array `inventory` is successfully declared to store 100 elements of the defined struct `partsType`.

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Key Concepts

These are the key concepts you need to understand to accurately answer the question.

C++ Arrays
In C++, arrays are a way of storing a fixed-size sequence of elements of the same type. They provide a convenient way to work with collections of data. In the context of the given exercise, we are using an array to hold multiple objects of a user-defined type (a struct) named `partsType`.
Arrays allow access to their elements using an index, which starts from 0. For example, `inventory[0]` accesses the first element, `inventory[1]` the second, and so forth up to `inventory[99]` for a 100-element array.

Arrays are:
  • Fixed in size: The size of the array is determined at compile time and cannot be changed later.
  • Sequential: Memory is allocated in a contiguous block providing efficient access of elements.
  • Zero-indexed: The indexing starts from zero, so the first element is accessed by the index 0.
User-defined Types
User-defined types in C++ allow programmers to create data structures that model a real-world entities more naturally than basic data types. A `struct` in C++ is one such user-defined type, where you can define a collection of variables under one name.

In the exercise, we have a struct called `partsType`. It's defined to hold data about parts in an inventory, combining different data types:
  • string partName: Stores the name of the part as a sequence of characters.
  • int partNum: Stores the part number as an integer.
  • double price: Stores the price of the part as a double, allowing for decimal values.
  • int quantitiesInStock: Stores the quantity available in stock as an integer.
This struct clusters these pieces of information together, making it easier to manage multiple parts effectively.
Data Structures
Data structures in C++ are a way of organizing and storing data so that it can be accessed and modified efficiently. The `struct` is a basic data structure in C++, used to group different data types under a single name, which is particularly useful for handling complex data in applications.

For example, in a scenario where managing inventory is crucial, a `struct` provides a way to encapsulate related data like the part's name, number, price, and stock level in a single unit. This simplifies the management of inventory data.

Key advantages of using data structures like `struct` include:
  • Organizational clarity: Grouping related data fields under one name makes your code more readable.
  • Data handling efficiency: Structures make it easier to create and maintain related data in a coherent way.
  • Reusability: Once defined, a structure can be instantiated multiple times within a program, allowing for efficient reuse of code.
C++ Syntax
C++ syntax refers to the set of rules that define the combinations of symbols considered correctly structured programs or expressions in the language. When dealing with structs and arrays in C++, it's essential to adhere to proper syntax to avoid compilation errors.

In our exercise, declaring a struct involves specifying the keyword `struct` followed by the structure's name and a block of member declarations enclosed in braces. For example: ```cpp struct partsType { string partName; int partNum; double price; int quantitiesInStock; }; ``` Here, the desired data types are defined inside the braces. Once this is done, an array can be declared by specifying the struct type followed by the array name and the number of elements in brackets, like so: ```cpp partsType inventory[100]; ``` This syntax implies that `inventory` is an array capable of holding 100 `partsType` objects.

By mastering C++ syntax, you open up the ability to create robust and efficient programs that can manipulate data structures effectively.

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Most popular questions from this chapter

Mark the following statements as true or false. a. All members of a struct must be of different types. b. \(A\) function cannot return a value of type struct. c. \(A\) member of a struct can be another struct. d. The only allowable operations on a struct are assignment and member selection. e. An array can be a member of a struct. f. In \(C++,\) some aggregate operations are allowed on a struct. g. Because a struct has a finite number of components, relational operations are allowed on a struct.

Suppose that you have the following definitions: struct timeType struct tourType { { int hr; string cityName; double min; int distance; int sec; timeType travelTime; }; }; a. Declare the variable destination of type tourType. b. Write C++ statements to store the following data in destination: cityName—Chicago, distance—550 miles, travelTime—9 hours and 30 minutes. c. Write the definition of a function to output the data stored in a variable of type tourType. d. Write the definition of a value-returning function that inputs data into a variable of type tourType. e. Write the definition of a void function with a reference parameter of type tourType to input data in a variable of type tourType.

Define a struct, fruitType, to store the following data about a fruit: Fruit name (string), color (string), fat (int), sugar (int), and carbohydrate (int).

Define a struct, carType, to store the following data about a car: Manufacturer (string), model (string), model type (string), color (string), number of doors (int), miles per gallon in city (int), miles per gallon on highway \((\text { int })\), year when the car was built \((\text { int }),\) and the price (double).

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