Warning: foreach() argument must be of type array|object, bool given in /var/www/html/web/app/themes/studypress-core-theme/template-parts/header/mobile-offcanvas.php on line 20

include using namespace std; void find(int a, int& b, int& c); int main() { int one, two, three; one = 5; two = … # What is the output of the following program? #include using namespace std; void find(int a, int& b, int& c); int main() { int one, two, three; one = 5; two = 10; three = 15; find(one, two, three); cout << one << ", " << two << ", " << three << endl; find(two, one, three); cout << one << ", " << two << ", " << three << endl; find(three, two, one); cout << one << ", " << two << ", " << three << endl; find(two, three, one); cout << one << ", " << two << ", " << three << endl; return 0; } void find(int a, int& b, int& c) { int temp; c = a + b; temp = a; a = b; b = 2 * temp; }

Short Answer

Expert verified
The program outputs: 5, 10, 15; 5, 10, 15; 25, 30, 15; 25, 30, 20.

Step by step solution

01

Understanding Variable Assignments

In the `main` function, we have three integer variables initialized: `one` is set to 5, `two` to 10, and `three` to 15. The function `find` is called with these variables in different sequences in four different calls.
02

Analyzing the find Function

The `find` function takes three arguments: an integer by value, `a`, and two integers by reference, `b` and `c`. Inside the function, `c` is updated to be the sum of `a` and `b`. Then, `a` is assigned to a temporary variable `temp`. Next, `a` is updated to the value of `b`, and `b` is updated to `2 * temp`.
03

First Call to find(one, two, three)

In `find(one, two, three)`, `a = 5`, `b = 10`, `c = 15`. `c` becomes `5 + 10 = 15`. Then `temp = 5`, afterwards, `a` becomes `10` and `b` becomes `2 * 5 = 10`. However, since `a` is passed by value, changes to `a` don't affect `one`. Thus, the variables remain `one = 5`, `two = 10`, and `three = 15`.
04

Second Call to find(two, one, three)

Now, `a = 10`, `b = 5`, `c = 15`. `c` is updated to `10 + 5 = 15`. After storing `10` in `temp`, `a` becomes `5`, and `b` becomes `2 * 10 = 20`, but these changes don't affect the original variables `two`, `one`, and `three`. The variables remain `one = 5`, `two = 10`, `three = 15`.
05

Third Call to find(three, two, one)

Here, `a = 15`, `b = 10`, `c = 5`. `c` is updated to `15 + 10 = 25`. Then `a` is stored in `temp`, so `temp = 15`. Then, `a` is set to `10`, and `b` becomes `2 * 15 = 30`. Since `a` is passed by value, `three` is unaffected. The variables are `one = 5`, `two = 30`, `three = 15`.
06

Fourth Call to find(two, three, one)

In this call, `a = 10`, `b = 15`, `c = 5`. `c` becomes `10 + 15 = 25`. Temporary stores `10`. Now, `a` becomes `15`, and `b` is updated to `2 * 10 = 20`. `a` being by value leaves `two` unchanged: `one = 25`, `two = 30`, and `three = 20`.
07

Compile Program Output

Compile all results gathered from each call within the `main()` function. The output after each `cout` is: 1. `5, 10, 15` 2. `5, 10, 15` 3. `25, 30, 15` 4. `25, 30, 20`.

Unlock Step-by-Step Solutions & Ace Your Exams!

  • Full Textbook Solutions

    Get detailed explanations and key concepts

  • Unlimited Al creation

    Al flashcards, explanations, exams and more...

  • Ads-free access

    To over 500 millions flashcards

  • Money-back guarantee

    We refund you if you fail your exam.

Over 30 million students worldwide already upgrade their learning with Vaia!

Key Concepts

These are the key concepts you need to understand to accurately answer the question.

Pass by Reference
In C++, **Pass by Reference** is a method of passing arguments to a function simply by using references. This allows the function to modify the actual variables passed to it, rather than just working on a copy.
When a parameter is passed by reference, it uses the ampersand (`&`) symbol next to the variable type. For instance, in the `find` function, `b` and `c` are passed by reference (`int& b, int& c`).
**Benefits:**
  • Allows direct modification of the variable's value in the calling function.
  • Efficient for large data structures since no copies are made.
In the exercise, you can observe that changes to `b` and `c` inside `find` affect the actual variables in `main`, but `a` remains unchanged because it's passed by value.
Variable Scope
**Variable Scope** determines which parts of a program can access certain variables, affecting both understanding and functionality.
In C++, there are primarily two types of scope:
  • **Local Scope:** Variables like `temp` in the `find` function are local. They are accessible only within the function where they are declared.
  • **Global Scope:** Variables available throughout the program across different functions, but not used in this particular exercise.
The variables `one`, `two`, `three` are local to `main`. They are only accessible within `main`. Understanding scope helps in managing and avoiding conflicts between variable names.
Function Parameters
**Function Parameters** define what inputs a function expects to receive in order to perform its operations.
When defining a function, you specify its parameters in the parameter list which comes after the function name. In our case, the `find` function has three parameters: `int a`, `int& b`, and `int& c`.
  • **By Value (`int a`):** The function works with a copy of the argument passed, safeguarding the original variable from modifications.
  • **By Reference (`int& b`, `int& c`):** These parameters let the function directly alter the variables, making it flexible for various tasks.
A function's parameter list is crucial as it dictates how data is transferred and manipulated, and understanding the difference between reference and value is key to effective function use in C++.

One App. One Place for Learning.

All the tools & learning materials you need for study success - in one app.

Get started for free

Most popular questions from this chapter

include #include #include using namespace std; void traceMe(double x, double y); int main() { double one, t… # Consider the following program: #include #include #include using namespace std; void traceMe(double x, double y); int main() { double one, two; cout << "Enter two numbers: "; cin >> one >> two; cout << endl; traceMe(one, two); traceMe(two, one); return 0; } void traceMe(double x, double y) { double z; if (x != 0) z = sqrt(y) / x; else { cout << "Enter a nonzero number: "; cin >> x; cout << endl; z = floor(pow(y, x)); } cout << fixed << showpoint << setprecision(2); cout << x << ", " << y << ", " << z << endl; } a. What is the output if the input is 3 625? b. What is the output if the input is 24 1024? c. What is the output if the input is 0 196?

Consider the following function definition: void defaultParam(int num1, int num2 = 7, double z = 2.5) { int num3; num1 = num1 + static_cast(z); z = num2 + num1 * z; num3 = num2 - num1; cout << "num3 = " << num3 << endl; } What is the output of the following function calls? a. defaultParam(7); b. defaultParam(8, 2); c. defaultParam(0, 1, 7.5); d. defaultParam(1, 2, 3.0);

Consider the following function: int mystery(int x, double y, char ch) { if (x == 0 && ch > 'A') return(static_cast(pow(y, 2)) + static_cast(ch)); else if (x > 0) return(x + static_cast(sqrt(y)) - static_cast(ch)); else return(2 * x + static_cast(y) - static_cast(ch)); } What is the output of the following C++ statements? a. cout << mystery(0, 6.5, 'K') << endl; b. cout << mystery(4, 16.0, '#') << endl; c. cout << 2 * mystery(-11, 13.8, '8') << endl;

Mark the following statements as true or false: a. To use a predefined function in a program, you need to know only the name of the function and how to use it. b. \(A\) value-returning function returns only one value. c. Parameters allow you to use different values each time the function is called. When a return statement executes in a user-defined function, the function immediately exits. e. A value-returning function returns only integer values. I. A function that changes the value of a reference parameter also changes the value of the actual parameter. a. A variable name cannot be passed to a value parameter. h. If a \(\mathrm{C}++\) function does not use parameters, parentheses around the empty parameter list are still required. I. In \(C++,\) the names of the corresponding formal and actual parameters must be the same. I. Whenever the value of a reference parameter changes, the value of the actual parameter changes. k. In \(\mathrm{C}++,\) function definitions can be nested; that is, the definition of one function can be enclosed in the body of another function. I. Using global variables in a program is a better programming style than using local variables, because extra variables can be avoided. m. In a program, global constants are as dangerous as global variables. n. The memory for a static variable remains allocated between function calls.

Write the definition of a function that takes as input three decimal numbers and returns the first number multiplied by the second number to the power of the third number.

See all solutions

Recommended explanations on Computer Science Textbooks

View all explanations

What do you think about this solution?

We value your feedback to improve our textbook solutions.

Study anywhere. Anytime. Across all devices.

Sign-up for free