Chapter 13: Problem 14
Find the error(s) in the following code: class mystery friend mystery operator+(const mystery& a, const mystery& b) const; //Return true if object a is less than //object b; otherwise it returns false private: double r; / / Line 1 / / Line 2 / / Line 3 / / Line 4 / / Line 5 / / Line 6
Short Answer
Step by step solution
Identify Incorrect Access Modifier
Correct Function Declaration
Analyze Comments and Define Function
Add Operator Overloading Functionality
Unlock Step-by-Step Solutions & Ace Your Exams!
-
Full Textbook Solutions
Get detailed explanations and key concepts
-
Unlimited Al creation
Al flashcards, explanations, exams and more...
-
Ads-free access
To over 500 millions flashcards
-
Money-back guarantee
We refund you if you fail your exam.
Over 30 million students worldwide already upgrade their learning with Vaia!
Key Concepts
These are the key concepts you need to understand to accurately answer the question.
Friend Functions
They are designated using the keyword `friend` which gives them permission to access all data within the class.
- **Not a Member:** A friend function is not part of the class, meaning it does not have a `this` pointer to access class members. - **Defined outside:** Since they're not members, they're defined outside the class, similar to a global function with special access rights. - **Usage:** For example, if two objects of a class need to be intimately compared or manipulated with each private data point visible, a friend function becomes handy.
In the exercise, the declaration of the `operator+` function as 'friend' allows it to directly access private members, such as `r`, of the `mystery` class objects `a` and `b`. This is key for operations that need direct data access without interfering with class encapsulation. Remember that friend functions don't have access rights to multiple classes unless specifically declared as a friend in each.
Operator Overloading
- **Type Compatibility:** Normally, operators like `+`, `-`, and `*` work with fundamental data types, but with operator overloading, they can be reused for class objects. - **Friend Function Use:** Sometimes, especially when private access is necessary, operator overloading makes sense when implemented through friend functions. This way, operators can directly work with private data members. - **Consistency:** It's essential to maintain the expected behavior of these operators to avoid confusion. For instance, overloading the `+` operator should involve some form of addition, be it arithmetic or logical.
In the exercise, the `operator+` is defined as a friend function to operate on the `mystery` class. It allows adding the `r` values of two `mystery` objects and returning the result in a new object. Proper implementation ensures that the addition logic adheres to user expectations while maintaining encapsulation integrity.
Access Specifiers
- **Private:** Members declared as private can only be accessed within the same class. This is helpful for data encapsulation. - **Public:** Public members are accessible from outside the class. They facilitate interaction and data sharing between objects. - **Protected:** Protected members are a step between private and public. They are accessible in their class and by derived classes.
In the given code snippet, the `mystery` class has its data member `r` marked as private, which means it isn't directly accessible from outside the class. This is where friend functions can play a significant role, as they are exceptions to this rule and have the ability to access the private fields.
In designing robust classes, wisely choosing between different access specifiers ensures both security and flexibility of the class interfaces while maintaining proper encapsulation.