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Find the syntax errors in the following class definition: class mystery //Line 1 { //Line 2 public: //Line 3 void print() const; //Line 4 void setNum(double, double); //Line 5 int power(); //Line 6 double mystery(); //Line 7 double mystery(double, double); //Line 8 private: //Line 9 double x; //Line 10 double y; //Line 11 };

Short Answer

Expert verified
The errors are missing semicolon after class declaration and the conflict with the function named 'mystery' which resembles a constructor due to its name and usage.

Step by step solution

01

Analyze Class Declaration Syntax

In C++, class names should be followed by a set of curly braces and a semicolon. However, the keyword `class` should be followed by a valid name, which is correct here as `mystery`. But the curly braces should be properly formatted.
02

Check for Missing Semicolon After Class Definition

C++ requires a semicolon after the closing curly brace of a class definition. This semicolon is missing after the closing bracket on line 11.
03

Identify Constructor With Class Name

In C++, a class constructor shares the same name as the class and should not have a return type. The line `double mystery();` suggests a conflict since it appears to declare a method, not a constructor, due to the return type. Normally constructors must not specify a return type.
04

Verify Function and Member Variable Names

All the member functions and variable names are syntactically valid. However, `double mystery();` in line 7 creates ambiguity as the class name should not be used for a function with a return type. In C++, constructors do not have a return type, which creates confusion here.

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Key Concepts

These are the key concepts you need to understand to accurately answer the question.

Class Definition
Defining a class in C++ is relatively straightforward. A class is essentially a blueprint for creating objects. The structure of a class definition starts with the keyword `class` followed by the class name. This is then followed by a set of curly braces `{}` which encapsulate the member variables and methods of the class. Here’s a simple breakdown:
  • Start with the keyword `class`.
  • Follow it with a name – ensure the name is a valid identifier.
  • Inside the curly braces, list all member functions and variables.
  • End the class definition with a semicolon `;`.
In the provided class definition, `class mystery`, the basic structure is correct. However, the semicolon is missing after the closing brace.
Constructor Rules
In C++, a constructor is a special member function that is automatically called when an object of a class is created. It has specific rules:
  • The constructor must have the same name as the class.
  • It should not have a return type, not even `void`.
  • Multiple constructors can exist within a class as long as they have different parameters (overloading).
  • Constructors are often used for initializing objects.
In the class `mystery`, there seems to be a misunderstanding. The line `double mystery();` implies a normal function due to the return type, which conflicts with the meaning of a constructor. A correct constructor should not have any return type.
Syntax Error Identification
Identifying syntax errors is crucial when writing classes in C++. Missteps in syntax may lead to compilation errors. When reviewing a class, one should look for:
  • Proper use of curly braces and semicolons.
  • Correct placement of public, protected, and private access specifiers.
  • Ensuring no return types on constructors.
  • Avoiding method names that conflict with constructor rules.
In the `mystery` class, the missing semicolon at the end and the return type on `mystery()` serve as key error points. Aligning with syntax rules prevents runtime issues and logical errors.
C++ Programming
C++ is a powerful programming language widely used for system/software development and game programming. It supports object-oriented programming through classes and encourages reusable code design. Key aspects to understand include:
  • Classes and objects are foundational elements.
  • Robust support for procedural and object-oriented paradigms.
  • Efficient memory management with pointers and references.
  • Extensive use of functions and templates for generic programming.
Effective programming in C++ involves understanding not just syntax, but design principles and best practices that make code efficient and maintainable. Mastery of concepts like classes, constructors, and correct syntax are essential for success in C++ development.

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Most popular questions from this chapter

Find the syntax errors in the following class definition: class secret //Line 1 { //Line 2 public: //Line 3 bool multiply(); //Line 4 print() const; //Line 5 secret(int = 0, int = 0); //Line 6 private: //Line 7 int one; //Line 8 int two; //Line 9 }; //Line 10 B

Find the syntax errors in the following class definition: class discover //Line 1 { //Line 2 public; //Line 3 void set(string, int, int); //Line 4 void print() const; //Line 5 discover(); //Line 6 discover(string, int, int); //Line 7 bool discover(string, int, int); //Line 8 private: //Line 9 string type; //Line 10 int l; //Line 11 int w; //Line 12 } //Line 13

What is a constructor? Why would you include a constructor in a class?

Consider the following declarations: class bagType { public: void set(string, double, double, double, double); void print() const; string getStyle() const; double getPrice() const; void get(double, double, double, double); bagType(); bagType(string, double, double, double, double); private: string style; double l; double w; double h; double price; }; bagType newBag; //variable declaration a. How many members does class bagType have? b. How many private members does class bagType have? c. How many constructors does class bagType have? d. How many constant functions does class bagType have? e. Which constructor is used to initialize the object newBag?

Consider the following statements: class temporary { public: void set(string, double, double); void print(); double manipulate(); void get(string&, double&, double&); void setDescription(string); void setFirst(double); void setSecond(double); string getDescription() const; double getFirst()const; double getSecond()const; temporary(string = "", double = 0.0, double = 0.0); private: string description; double first; double second; }; a. How many members does class temporary have? b. How many private members does class temporary have? c. How many constructors does class temporary have? Can this constructor be used to initialize an object without specifying any parameters? If yes, then illustrate with an example; otherwise, explain why it cannot be used to initialize an object witout specifying any parameters.

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