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Write the definition of a void function with three reference parameters of type int, double, and string. The function sets the values of the int and double variables to 0 and the value of the string variable to the empty string.

Short Answer

Expert verified
The void function resets an int and a double to 0, and a string to "".

Step by step solution

01

Understand the Void Function

In C++ and many programming languages, a void function is a type of function that does not return a value. The task is to create such a function that can modify the input parameters directly because they are being passed by reference.
02

Define the Function Signature

Since the function needs to take parameters of types 'int', 'double', and 'string' by reference, we start by defining the function signature in C++. It should look like: `void resetValues(int&, double&, std::string&)`. This indicates the function takes three parameters by reference.
03

Implement the Body of the Function

Inside the function, we will set the values of these parameters. We set the integer and double to 0, and the string to an empty string. The function implementation is:\[\text{void resetValues(int& intValue, double& doubleValue, std::string& stringValue) { \quad intValue = 0; \quad doubleValue = 0.0; \quad stringValue = \text{""};}}\]
04

Validate the Implementation

Ensure the function signature and body meet the problem requirements. It should take arguments by reference, and set the 'int' and 'double' to zero, and 'string' to an empty string. The syntax should be correct for the relevant language, typically C++ in this case.

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Key Concepts

These are the key concepts you need to understand to accurately answer the question.

Void Function
In C++, a void function is one that doesn't return a value. Unlike functions that might return an integer, a float, or another data type, a void function simply performs its task without sending anything back to its caller. It's essential to understand the role of a void function, as it can be a powerful tool when a task needs to be completed without needing a return value.

Void functions are useful when:
  • Results are needed primarily from side effects (like printing or modifying input variables).
  • No data needs to be returned after the execution of the function.
  • Complex calculations or operations need to be conducted, and results are handled within the function itself, such as modifying data passed by reference.
Using a void function cuts down on unnecessary code when a return isn't required and keeps the focus on side-effects, such as modifying the values of passed parameters.
Reference Parameters
Reference parameters in C++ are used to allow functions to modify the arguments passed to them directly. By using reference parameters, you can have a function effectively return multiple values or update the values of the provided arguments.

When you pass parameters by reference:
  • The function works on the actual variables, not copies of these variables.
  • Changes to these parameters within the function affect the original variables directly.
  • Ampersand (&) is used in the function signature to denote a reference parameter, distinguishing it from value parameters.
This feature is especially handy in scenarios where you need the function to modify the state of variables declared outside of its scope, like setting multiple variables in one call.
Function Signature
The function signature in C++ describes the return type and the parameters a function accepts. It acts as a specification for how the function can be used.

For the given exercise, the function signature looks like this: `void resetValues(int&, double&, std::string&)`. Let's break down what each part means:
  • void: Specifies that the function does not return any value.
  • resetValues: The name of the function, chosen to indicate its purpose.
  • Parameters: `(int&, double&, std::string&)` are reference parameters, indicating the function will directly modify these passed arguments.
Understanding the function’s signature is vital as it dictates how you can call the function and what to expect from its execution in terms of results and side-effects.
Function Implementation
Implementing a function in C++ involves writing the body where the actual operations and logic of the function are defined. Once the function signature is set, the next step is to implement the logic required for the function.

When implementing the void function defined in the exercise, the task is to ensure it modifies the provided variables.
  • The integer parameter is set to 0.
  • The double parameter is set to 0.0.
  • The string parameter is set to an empty string.
The actual implementation of the body of this function would look like: ``` void resetValues(int& intValue, double& doubleValue, std::string& stringValue) { intValue = 0; doubleValue = 0.0; stringValue = ""; } ``` Here, the function is well-defined, ensuring each parameter provided by reference is reset as required, demonstrating practical use of functions in C++.

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Most popular questions from this chapter

Consider the following function definition: void defaultParam(int u, int v = 5, double z = 3.2) { int a; u = u + static_cast(2 * v + z); a = u + v * z; cout << "a = " << a << endl; } What is the output of the following function calls? a. defaultParam(6); b. defaultParam(3, 4); c. defaultParam(3, 0, 2.8);

a. Explain the difference between an actual and a formal parameter. b. Explain the difference between a value and a reference parameter. c. Explain the difference between a local and a global variable.

What is the output of the following code fragment? (Note: alpha and beta are int variables.) alpha = 5; beta = 10; if (beta >= 10) { int alpha = 10; beta = beta + alpha; cout << alpha << ' ' << beta << endl; } cout << alpha << ' ' << beta << endl;

include using namespace std; int x; void summer(int&, int); void fall(int, int&); int main() { int intNum1 = 2; … # What is the output of the following program? #include using namespace std; int x; void summer(int&, int); void fall(int, int&); int main() { int intNum1 = 2; int intNum2 = 5; x = 6; summer(intNum1, intNum2); cout << intNum1 << " " << intNum2 << " " << x << endl; fall(intNum1, intNum2); cout << intNum1 << " " << intNum2 << " " << x << endl; return 0; } void summer(int& a, int b) { int intNum1; intNum1 = b + 12; a = 2 * b + 5; b = intNum1 + 4; } void fall(int u, int& v) { int intNum2; intNum2= x; v = intNum2 * 4; x = u - v; }

include using namespa… # Consider the following program. What is its exact output? Show the values of the variables after each line executes, as in Example 7-6. #include using namespace std; void funOne(int& a); int main() { int num1, num2; num1 = 10; //Line 1 num2 = 20; //Line 2 cout << "Line 3: In main: num1 = " << num1 << ", num2 = " << num2 << endl; //Line 3 funOne(num1); //Line 4 cout << "Line 5: In main after funOne: num1 = " << num1 << ", num2 = " << num2 << endl; //Line 5 return 0; //Line 6 } void funOne(int& a) { int x = 12; int z; z = a + x; //Line 7 cout << "Line 8: In funOne: a = " << a << ", x = " << x << ", and z = " << z << endl; //Line 8 x = x + 5; //Line 9 cout << "Line 10: In funOne: a = " << a << ", x = " << x << ", and z = " << z << endl; //Line 10 a = a + 8; //Line 11 cout << "Line 12: In funOne: a = " << a << ", x = " << x << ", and z = " << z << endl; //Line 12 }

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