Operator overloading allows C++ operators to be redefined and used where one or both of the operands is of a user-defined class. This enhances the ability of objects to behave like built-in types, making the class easier to use and more intuitive.
Operators can be overloaded as member functions or non-member functions. If overloading through a member function, the left-hand operand must be an object of the class. Overloading operators as global functions, often requires making them friends of the class. Here are a few important aspects to consider:
- Not all operators can be overloaded, such as
::
, ?
, and sizeof
.
- The syntax for a friend function operator overload involves the `friend` keyword followed by the operator keyword and function parameters.
- To overload the binary `+` operator, the function should accept more than one argument, representing both operands.
In the code from the exercise, the friend function operator overloading syntax is incorrect, as the operator function lacks a return type and needs parameters to accept operands. Operator overloading can make your code more intuitive and the operations performed on classes simpler, which is helpful in code maintenance and readability.