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Mark the following statements as true or false. a. The member variables of a class must be of the same type. b. The member functions of a class must be public. c. A class can have more than one constructor. d. A class can have more than one destructor. e. Both constructors and destructors can have parameters.

Short Answer

Expert verified
a: False, b: False, c: True, d: False, e: False.

Step by step solution

01

Review Statement (a)

Statement (a) claims that the member variables of a class must be of the same type. In programming, class member variables can be of different types as needed by the program's requirements. Therefore, this statement is false.
02

Review Statement (b)

Statement (b) asserts that the member functions of a class must be public. Member functions can actually be of different access levels: public, private, or protected, depending on the desired level of accessibility. This statement is false.
03

Review Statement (c)

Statement (c) asserts that a class can have more than one constructor. In object-oriented programming, a class can indeed have multiple constructors, provided they have different parameter lists (constructor overloading). Therefore, this statement is true.
04

Review Statement (d)

Statement (d) states that a class can have more than one destructor. However, in programming, a class can only have a single destructor, which has no parameters and is responsible for cleanup tasks. Thus, this statement is false.
05

Review Statement (e)

Statement (e) claims that both constructors and destructors can have parameters. While constructors can indeed have parameters, destructors cannot. Destructors have a fixed signature with no parameters. Thus, this statement is false.

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Key Concepts

These are the key concepts you need to understand to accurately answer the question.

Object-Oriented Programming
Object-oriented programming (OOP) is a popular programming paradigm used in software development. It focuses on organizing software design around data, or "objects," rather than functions and logic. Its key principles help create flexible, modular, and reusable code.

OOP uses four main concepts:
  • **Encapsulation:** This concept involves bundling data and methods that operate on the data within a single unit, or class. It restricts direct access to some of an object's components.
  • **Abstraction:** It allows a programmer to hide complex realities while exposing only the necessary parts. This helps in simplifying code management and increases efficiency.
  • **Inheritance:** Inheritance is used to create a new class using properties and behaviors of an existing class. This means you can build a more advanced class by integrating simpler, pre-existing classes.
  • **Polymorphism:** This allows objects to be treated as instances of their parent class rather than their actual class, hence supporting different implementations.
Understanding these principles is essential for grasping the efficiency of OOP in C++ programming.
Class Constructors
In C++, a class constructor is a special member function of a class that initializes objects of the class. When an object is created, the constructor is automatically called. It is essential because it sets up the necessary initial state of an object.

Let's look at some key points about constructors:
  • Constructors have the same name as the class and do not have a return type.
  • Classes can have multiple constructors with different parameter lists. This is known as constructor overloading.
  • Constructors can be explicit, ensuring they are only used where intended.
Each constructor in a class allows for different ways to initialize class objects, providing the flexibility to accommodate various initialization needs.
Access Modifiers
Access modifiers in C++ are critical in establishing the security and flexibility of class components. They control the visibility of class members, determining which parts of code can interact with different parts of the class.

Here’s a brief overview of access modifiers:
  • **Public:** Members declared as public are accessible from outside the class. They allow the interface to be used freely without restriction.
  • **Private:** Private members can only be accessed by other member functions within the same class. They help in safeguarding data integrity by protecting against unauthorized access.
  • **Protected:** These are similar to private members but can be accessed in inherited classes. They are useful in allowing inheritance without exposing all data.
Choosing the right access modifier is crucial for designing robust and secure class hierarchies in C++.
Class Destructors
A destructor in C++ is a member function which is called when an object is destroyed. Its primary purpose is to release resources that the object may have acquired during its lifetime, typically to free up memory and handle cleanup tasks.

Some important aspects of destructors include:
  • A destructor has the same name as the class but is prefixed with a tilde (~).
  • There can be only one destructor in a class, and it cannot take any parameters, nor does it have a return type.
  • It is automatically invoked when an object falls out of scope or is explicitly deleted.
Understanding destructors is vital for managing resources efficiently, especially in complex applications that allocate significant dynamic memory or handle external resources.

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Most popular questions from this chapter

What is a constructor? Why would you include a constructor in a class.?

Write the definition of a class that has the following properties: a. The name of the class is secretType. b. The class secretType has four member variables: name of type string, age and weight of type int, and height of type double. c. The class secretType has the following member functions. (Make each accessor function constant.) print—outputs the data stored in the member variables with the appropriate titles setName—function to set the name setAge—function to set the age setWeight—function to set the weight setHeight—function to set the height getName—value-returning function to return the name getAge—value-returning function to return the age getWeight—value-returning function to return the weight getHeight—value-returning function to return the height constructor—with default parameters: The default value of name is the empty string " ", and the default values of age, weight, and height are 0. d. Write the definition of the member functions of the class secretType, as described in Part c.

Find the syntax errors in the definitions of the following classes. a. class AA { public: void print()const; int sum(); AA(); int AA(int, int); private: int x; int y; }; b. class BB { int one; int two; public: bool equal() const; print(); BB(int, int); } c. class CC { public; void set(int, int); void print()const; CC(); CC(int, int); bool CC(int, int); private: int u; int v; };

Consider the following declarations: class xClass { public: void func(); void print() const ; xClass (); xClass (int, double); private: int u; double w; }; and assume that the following statement is in a user program: xClass x; a. How many members does class xClass have? b. How many private members does class xClass have? c. How many constructors does class xClass have? d. Write the definition of the member function func so that u is set to 10 and w is set to 15.3. e. Write the definition of the member function print that prints the contents of u and w. f. Write the definition of the default constructor of the class xClass so that the private member variables are initialized to 0. g. Write a C++ statement that prints the values of the member variables of the object x. h. Write a C++ statement that declares an object t of type xClass and initializes the member variables of t to 20 and 35.0, respectively.

Consider the definition of the following class: class testClass { public: int sum(); //Returns the sum of the private member variables void print() const; //Prints the values of the private member variables testClass(); //Default constructor //Initializes the private member variables to 0 testClass(int a, int b); //Constructors with parameters //initializes the private member variables to the values //specified by the parameters //Postcondition: x = a; y = b; private: int x; int y; }; a. Write the definitions of the member functions as described in the definition of the class testClass. b. Write a test program to test the various operations of the class testClass.

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