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Define a struct, movieType, to store the following data about a movie: movie name (string), movie director (string), producer (string), the year movie was released (int), and number of copies in stock.

Short Answer

Expert verified
Define the struct with data members for name, director, producer, release year, and stock number.

Step by step solution

01

Define the Struct

In C++ programming, we use the `struct` keyword to define a structure. Start by writing `struct movieType` to declare a new structure named `movieType` that will contain the movie details.
02

Declare Members of the Struct

Next, within the curly braces `{}`, declare each piece of information as a member of the struct. For the movie name, director, and producer, use the `string` data type. Use `int` for the year of release and the number of copies in stock.
03

Initialize Member Variables

Here’s how you declare each variable: Inside the `struct movieType`, write: ```cpp string movieName; string movieDirector; string producer; int yearReleased; int copiesInStock; ``` Each of these lines defines an element of the movieType structure with the appropriate data type.
04

End the Struct Definition

End the structure definition with a semicolon after the closing brace `}`. This indicates the end of the structure declaration. Your complete struct should look like this: ```cpp struct movieType { string movieName; string movieDirector; string producer; int yearReleased; int copiesInStock; }; ```

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Key Concepts

These are the key concepts you need to understand to accurately answer the question.

Understanding Data Structures
In C++ programming, data structures are a way to organize and store data in a program, allowing for efficient data manipulation and management. Structures ("struct") are a simple and flexible way to group different types of data under a single name. Instead of handling individual pieces of information about an entity separately, like a movie's name and year of release, they allow you to manage all related data collectively.

Using a data structure can help make your code cleaner and more intuitive. By collecting data with a shared context, you can perform operations on multiple related pieces of data at once. This simplifies tasks like passing structured data to a function or storing collections of entities in a list.

Some advantages of using structures include:
  • Unified access to multiple variables with different data types.
  • Improved readability and organization of code.
  • Facilitating operations across the grouped data.
The Role of Member Variables
Member variables are the individual components of a structure that hold specific data values. Each member variable is a single entity that can store a component of information within a data structure. In the context of the "movieType" struct, member variables include things like "movieName", "movieDirector", and "yearReleased".

When you declare a struct, you define several member variables inside curly braces. Each of these variables can be of different data types, such as integers, floats, or strings, depending on what kind of information you want to store. Here is how member variables are used in C++:
  • string movieName; - stores the name of the movie.
  • int yearReleased; - stores the year the movie was released.
Member variables have several key functions:
  • They break down complex data into manageable parts.
  • Allow different data types to be bundled in one container.
  • Provide a way to access pieces of data through the structure.
Utilizing member variables effectively helps in managing and manipulating data, enhancing program functionality.
C++ Programming Basics
Mastering the basics of C++ involves understanding its syntactical structure and how elements like variables and control structures function within it. C++ is a statically typed, compiled language known for strong performance and control over system resources. Understanding how to properly declare and use structures is an essential skill when beginning with C++ programming basics.

To write solid C++ code, familiarize yourself with:
  • Data types: Understand the different types like int, float, char, and how they are used.
  • Control structures: Learn how loops and conditionals work to control the flow of a program.
  • Functions: Explore how functions can be used to organize your code into modular blocks.
  • Standard libraries: Know the basics of libraries such as iostream for input/output operations, which are crucial for C++ development.
Grasping these essentials will set a strong foundation for implementing more complex concepts like structs and object-oriented programming.
Struct Definition in C++
In C++, defining a struct involves using the `struct` keyword followed by the structure's name and its member variables encapsulated within curly braces. This is a fundamental feature of C++ used to bundle related variables together.

Here's how you define a struct in C++: 1. **Begin with the `struct` keyword** - Indicate that you're defining a struct. ```cpp struct movieType { ``` 2. **Declare the member variables** - Specify each piece of data to be included. ```cpp string movieName; string movieDirector; string producer; int yearReleased; int copiesInStock; ``` 3. **Close the struct with a semicolon** - This indicates that your struct definition is complete. ```cpp }; ```
Structs are particularly useful for scenarios where you have an entity with several attributes. They allow you to create variables that conform to the struct type, thereby encapsulating the specified data attributes into unified objects. This enhances data handling capabilities and increases code maintainability by keeping related data together.

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Most popular questions from this chapter

Consider the following statements: struct nameType struct dateType struct personalInfoType { { { string first; int month; nameType name; string last; int day; int pID; }; int year; dateType dob; }; }; personalInfoType person; personalInfoType classList[100]; nameType student; Mark the following statements as valid or invalid. If a statement is invalid, explain why. a. person.name.first = "William"; b. cout << person.name << endl; c. classList[1] = person; d. classList[20].pID = 000011100; e. person = classList[20]; f. student = person.name; g. cin >> student; h. for (int j = 0; j < 100; j++) classList[j].pID = 00000000; i. classList.dob.day = 1; j. student = name;

Assume that you have the following definition of a struct. struct partsType { string partName; int partNum; double price; int quantitiesInStock; }; Declare an array, inventory, of 100 components of type partsType.

Suppose that you have the following definitions: struct timeType struct tourType { { int hr; string cityName; double min; int distance; int sec; timeType travelTime; }; }; a. Declare the variable destination of type tourType. b. Write C++ statements to store the following data in destination: cityName—Chicago, distance—550 miles, travelTime—9 hours and 30 minutes. c. Write the definition of a function to output the data stored in a variable of type tourType. d. Write the definition of a value-returning function that inputs data into a variable of type tourType. e. Write the definition of void function with a reference parameter of type tourType to input data in a variable of type tourType.

Mark the following statements as true or false. a. All members of a struct must be of different types. b. \(A\) function cannot return a value of type struct. c. A member of a struct can be another struct. d. The only allowable operations on a struct are assignment and member selection. e. An array can be a member of a struct. f. In \(C++,\) some aggregate operations are allowed on a struct. g. Because a struct has a finite number of components, relational operations are allowed on a struct.

Define a struct, checkingAccount, to store the following data about a checking account: account holder's name (string), account number (int), balance (double), and the interest rate (double).

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