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Mark the following statements as true or false. a. All members of a struct must be of different types. b. \(A\) function cannot return a value of type struct. c. A member of a struct can be another struct. d. The only allowable operations on a struct are assignment and member selection. e. An array can be a member of a struct. f. In \(C++,\) some aggregate operations are allowed on a struct. g. Because a struct has a finite number of components, relational operations are allowed on a struct.

Short Answer

Expert verified
a. False, b. False, c. True, d. False, e. True, f. True, g. False.

Step by step solution

01

Analyze Statement a

The statement "All members of a struct must be of different types" is false. In C++, a struct can have multiple members of the same type. It's perfectly legal for a struct to have, for example, multiple integers as its members.
02

Analyze Statement b

The statement "A function cannot return a value of type struct" is false. Functions in C++ can indeed return a struct. Structs in C++ are value types, so you can return them in the same way as other value types like integer or double.
03

Analyze Statement c

The statement "A member of a struct can be another struct" is true. In C++, it's possible and common to nest structs. This provides a way to build more complex data structures by composing simpler ones.
04

Analyze Statement d

The statement "The only allowable operations on a struct are assignment and member selection" is false. In addition to assignment and member selection, other operations like passing structs to functions and returning a struct from functions are allowed.
05

Analyze Statement e

The statement "An array can be a member of a struct" is true. C++ allows arrays to be members of a struct, enabling the creation of more complex data structures.
06

Analyze Statement f

The statement "In C++, some aggregate operations are allowed on a struct" is true. C++ supports certain aggregate operations on struct objects, such as copying entire structs with assignment and passing them to or returning them from functions.
07

Analyze Statement g

The statement "Because a struct has a finite number of components, relational operations are allowed on a struct" is false. C++ does not support relational operations directly on structs, meaning you cannot use operators like '<', '>', etc., to compare two structs. Such operations must be defined by the programmer if needed.

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Key Concepts

These are the key concepts you need to understand to accurately answer the question.

Struct Members
In C++, a struct is a user-defined data type that groups different variables under a single name. These variables are known as struct members. Struct members can be of any data type, and importantly, they do not all need to be different types. You can have multiple members of the same type within a single struct.

For instance, it is perfectly valid to have several integer members within the same struct. This flexibility allows you to design structs that mirror real-world entities, encapsulating relevant data in one organized package. Remember, whenever you declare a member in a struct, it is a variable that the struct will be able to use directly without requiring any more declarations elsewhere.

Using struct members is key to managing complex data efficiently in your C++ programs. They are accessed using the member selection operator (dot operator), making it easy to work with individual members of a struct.
Nested Structs
One powerful feature of C++ structs is the ability to nest them. A nested struct is simply a struct that is a member of another struct. This means you can have a struct within a struct. This practice helps in organizing complex data structures logically by composing them from simpler ones.

Nesting structs can be particularly useful when dealing with hierarchical or related data that naturally lends itself to a nested format. For example, if you are working on a program that involves handling personal records, a `Person` struct might contain a `Date` struct as a member to represent birthdate, with `Date` being another struct containing day, month, and year.

To access nested struct members, you use the dot operator repeatedly. This is similar to accessing regular struct members but just adding an extra level of detail. For example, `person.birthdate.year` accesses the year part of the birthdate nested within a person struct. This ability to create layers of data helps achieve better organization and encapsulation in your code.
Aggregate Operations in C++
C++ provides a suite of operations that can be performed on structs as a whole, known as aggregate operations. These are operations that involve entire structs rather than individual members. The most common aggregate operations are assignment and function argument passing.

Assignment allows you to copy all members of one struct to another struct of the same type in a single line. This simplifies the process of transferring values without needing to individually assign each member. Similarly, you can pass structs to functions or receive them from functions, allowing you to perform operations on entire structs seamlessly.

However, it is important to note that while these aggregate operations exist, C++ does not support relational operations like comparisons using `<` or `>`. If you need to define such operations, you will have to implement the functionality yourself, most likely by comparing each member individually. Aggregate operations are a cornerstone of efficient struct handling in C++ and enable more straightforward, concise code.
Function Return Types in C++
In C++, functions are not limited to returning basic types like integer or double. They can return structs, which makes structuring more complex data within your programs much easier. When a function is declared to return a struct, you can utilize this function to create and manipulate structs, and then output a complete struct as the return value.

This ability is extremely useful when you need to work with structured data that results from some logic within a function. For example, if a function processes some data and produces multiple related outputs, these can be grouped into a single struct and returned together.

Returning structs from functions work like any other return type in C++. The function call's return expression is a struct object, and this object is passed back like a value type. Remember, C++ allows efficient passing and returning of structs, which means using structs as return types should not incur significant performance penalties when managed correctly.

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Most popular questions from this chapter

Suppose that you have the following definitions: struct timeType struct tourType { { int hr; string cityName; double min; int distance; int sec; timeType travelTime; }; }; a. Declare the variable destination of type tourType. b. Write C++ statements to store the following data in destination: cityName—Chicago, distance—550 miles, travelTime—9 hours and 30 minutes. c. Write the definition of a function to output the data stored in a variable of type tourType. d. Write the definition of a value-returning function that inputs data into a variable of type tourType. e. Write the definition of void function with a reference parameter of type tourType to input data in a variable of type tourType.

Define a struct, movieType, to store the following data about a movie: movie name (string), movie director (string), producer (string), the year movie was released (int), and number of copies in stock.

Define a struct, checkingAccount, to store the following data about a checking account: account holder's name (string), account number (int), balance (double), and the interest rate (double).

Assume that you have the following definition of a struct. struct partsType { string partName; int partNum; double price; int quantitiesInStock; }; Declare an array, inventory, of 100 components of type partsType.

Consider the following statements: struct nameType struct dateType struct personalInfoType { { { string first; int month; nameType name; string last; int day; int pID; }; int year; dateType dob; }; }; personalInfoType person; personalInfoType classList[100]; nameType student; Mark the following statements as valid or invalid. If a statement is invalid, explain why. a. person.name.first = "William"; b. cout << person.name << endl; c. classList[1] = person; d. classList[20].pID = 000011100; e. person = classList[20]; f. student = person.name; g. cin >> student; h. for (int j = 0; j < 100; j++) classList[j].pID = 00000000; i. classList.dob.day = 1; j. student = name;

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