Chapter 4: Problem 30
\(\quad\) (Calculating a Circle's Diameter, Circumference and Area) Write a program that reads the radius of a circle (as a double value) and computes and prints the diameter, the circumference and the area. Use the value 3.14159 for \(\pi\)
Short Answer
Expert verified
To calculate the diameter, double the radius. The circumference is \(2 \times \text{Radius} \times \text{pi}\), and the area is \( \text{pi} \times \text{Radius}^2\).
Step by step solution
01
Understand the Circle Properties
To solve the exercise, recall the basic properties of a circle. The diameter is twice the radius, the circumference is the distance around the circle and is calculated with the formula \(2 \times \text{radius} \times \text{pi}\), and the area is the space contained within the circle, given by \( \text{pi} \times \text{radius}^2\). Use \( \text{pi}=3.14159\) as provided.
02
Read the Circle's Radius
Read the circle's radius (provided by the user or the given problem) and store it in a variable. Ensure that the value is read as a double to allow for decimal precision.
03
Calculate the Diameter
Multiply the radius by two to calculate the diameter. The formula is \( \text{Diameter} = 2 \times \text{Radius}\).
04
Calculate the Circumference
Use the formula \( \text{Circumference} = 2 \times \text{pi} \times \text{Radius}\) to calculate the circumference.
05
Calculate the Area
Calculate the area using the formula \( \text{Area} = \text{pi} \times \text{Radius}^2\).
06
Print the Results
Output the calculated diameter, circumference, and area, making sure to label each value so the user can understand the displayed numbers.
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Key Concepts
These are the key concepts you need to understand to accurately answer the question.
Circle Diameter Calculation
Understanding the diameter of a circle is key in the realm of geometry. In simple terms, the diameter is the straight line that passes through the center of the circle and touches two points on its edge. Computationally, if you know the radius—which is half of the diameter—you can easily double that value to find the diameter. In C++, assuming you've already prompted the user to input the radius and stored that input into a variable named
When creating a program to calculate the diameter, it's always a good practice to use constants for any fixed values. While in this exercise, the value of \( \pi \) is provided as 3.14159, we actually do not need \( \pi \) when calculating the diameter, as it's a direct multiple of the radius. Always ensure the correct data type is used to maintain precision—in this case,
radius
, the calculation would look something like this: double diameter = 2 * radius;
.When creating a program to calculate the diameter, it's always a good practice to use constants for any fixed values. While in this exercise, the value of \( \pi \) is provided as 3.14159, we actually do not need \( \pi \) when calculating the diameter, as it's a direct multiple of the radius. Always ensure the correct data type is used to maintain precision—in this case,
double
is appropriate for the radius and diameter. Circle Circumference Formula
Moving on to the circumference, which is the perimeter or the distance around a circle, the formula to calculate it is straightforward: \( \text{Circumference} = 2 \times \pi \times \text{Radius} \). The circumference can be thought of as the total distance one would travel if they walked around the circle's edge once.
In a C++ program, you would use this formula after obtaining the radius from the user. The calculation might appear as follows:
It's essential to convey to students that using constants can prevent errors if the value of the constant needs to be changed later, it can be done in one place rather than throughout multiple lines of code.
In a C++ program, you would use this formula after obtaining the radius from the user. The calculation might appear as follows:
double circumference = 2 * 3.14159 * radius;
. Remember to use the constant value of \( \pi \) provided in the problem statement. If the program required more precision or if \( \pi \) were used in multiple calculations, defining \( \pi \) as a constant at the beginning of the program would be beneficial. For instance: const double PI = 3.14159;
and then using PI
in your calculation to enhance readability and maintainability of the code.It's essential to convey to students that using constants can prevent errors if the value of the constant needs to be changed later, it can be done in one place rather than throughout multiple lines of code.
Circle Area Computation
Lastly, the area of a circle is the amount of space it occupies on a two-dimensional plane. You can calculate the area with the formula \( \text{Area} = \pi \times \text{Radius}^2 \).
In C++, after reading the radius, you can compute the area similarly to how we've computed the diameter and circumference. The code for this calculation would be:
It's also worth noting the importance of explaining to students why the area is related to the square of the radius rather than just the radius. The reason is because area is a measure of a two-dimensional space, and squaring the radius indicates that we're considering the radius in both dimensions of the plane. This is a fundamental concept in the computation of areas for all shapes, not just circles. Furthermore, ensuring that students understand the relationship between the formulas for diameter, circumference, and area can provide them with a deeper understanding of geometry and its applications in coding.
In C++, after reading the radius, you can compute the area similarly to how we've computed the diameter and circumference. The code for this calculation would be:
double area = PI * radius * radius;
, where PI
is the constant for \( \pi \) we've defined earlier. It's critical to square the radius, which means multiplying the radius by itself; this is a common mistake when learners are new to programming and mathematics. It's also worth noting the importance of explaining to students why the area is related to the square of the radius rather than just the radius. The reason is because area is a measure of a two-dimensional space, and squaring the radius indicates that we're considering the radius in both dimensions of the plane. This is a fundamental concept in the computation of areas for all shapes, not just circles. Furthermore, ensuring that students understand the relationship between the formulas for diameter, circumference, and area can provide them with a deeper understanding of geometry and its applications in coding.