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State whether each of the following is true or false. If \(f a / s e,\) explain why. a. Base-class constructors are not inherited by derived classes. b. A has-a relationship is implemented via inheritance. c. \(A\) car class has an \(i s\) -a relationship with the steeringwheel and Brakes classes. d. Inheritance encourages the reuse of proven high-quality software. e. When a derived-class object is destroyed, the destructors are called in the reverse order of the constructors.

Short Answer

Expert verified
(a) True, (b) False, (c) False, (d) True, (e) True.

Step by step solution

01

Analyze Statement (a)

**Statement:** Base-class constructors are not inherited by derived classes. **Explanation:** In C++, constructors are not inherited by default. When creating an object of a derived class, the constructors of the base class cannot be directly invoked in the initializer list of the derived class. Derived classes have their own constructors, which can explicitly call base-class constructors, but the base constructors themselves are not inherited like member functions are. **Conclusion:** True.
02

Analyze Statement (b)

**Statement:** A has-a relationship is implemented via inheritance. **Explanation:** A "has-a" relationship is correctly implemented through composition, not inheritance. Inheritance is used to define an "is-a" relationship, where a derived class is a specialized form of a base class. In contrast, composition means that a class has one or more objects of other classes as members, which models the "has-a" relationship. **Conclusion:** False.
03

Analyze Statement (c)

**Statement:** A car class has an is-a relationship with the steeringwheel and Brakes classes. **Explanation:** The relationship described is actually a "has-a" relationship. A "is-a" relationship means the class is a type of another class, which is not the case here. A car "has" a steering wheel and "has" brakes as parts, but it is not a type of either. **Conclusion:** False.
04

Analyze Statement (d)

**Statement:** Inheritance encourages the reuse of proven high-quality software. **Explanation:** Inheritance allows a new class to inherit the traits (methods and fields) of an existing class, promoting code reuse. It enables programmers to use established classes as building blocks for new, enhanced classes, thus endorsing the reuse of validated and efficient code. **Conclusion:** True.
05

Analyze Statement (e)

**Statement:** When a derived-class object is destroyed, the destructors are called in the reverse order of the constructors. **Explanation:** In C++, when an object of a derived class is destroyed, the destructors are indeed called in the reverse order in which the constructors were called. Initially, the destructor of the derived class is executed, followed by the base class destructors up the inheritance chain. **Conclusion:** True.

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Key Concepts

These are the key concepts you need to understand to accurately answer the question.

Class Relationships
In C++, understanding class relationships is crucial. Class relationships define how different classes interact with each other and are fundamental to object-oriented programming. Two primary types of class relationships are "has-a" and "is-a" relationships.

A "has-a" relationship is implemented through composition. This means one class contains an object of another. For example, a car has a steering wheel and brakes. These are parts of the car, not forms of it. It shows containment and ownership.

An "is-a" relationship, on the other hand, is implemented via inheritance. This is when a class inherits properties from another class, indicating a type of relationship. For example, a car might be a type of vehicle. Inheritance allows one class to acquire the properties and methods of another, creating a more defined hierarchy.
Constructor Inheritance
One important aspect of C++ inheritance is how constructors work. Constructors in base classes are not inherited by derived classes, and this is a key point to understand.

When you create an object of a derived class, the constructors of the base class are not automatically available. The derived class must have its own constructor that explicitly calls the base class constructor, usually done in the initializer list. This is different from member functions and data members, which are inherited directly.

This behavior allows for precise control over object initialization, ensuring that each class initializes its distinct parts without altering the inheritance chain's consistency.
Software Reuse
Inheritance in C++ promotes software reuse, a significant advantage of object-oriented programming. By using inheritance, developers can write new classes based on existing ones, which saves time and effort in code creation.

This practice promotes the use of tested, efficient base classes as foundations for new derived classes. It ensures that new classes are built upon proven logic, reducing errors and enhancing software reliability. Additionally, it fosters a modular approach to programming, where high-quality existing code can be adapted and extended rather than rewritten.

With inheritance, developers can scale projects more effectively. This reuse of solid, well-tested components can greatly improve the software development process.
Destructor Order
Destructor order in C++ is a subtle yet essential concept, especially when understanding resource management in object-oriented programming.

When an object is destroyed in C++, the destructors for the derived class and its base classes are called in the reverse order of construction. This means the most derived class's destructor is called first, followed by its base class's destructor, and so on up the inheritance hierarchy.

This ensures that any resources allocated by the derived class are released before the base class destructor runs, maintaining orderly cleanup. Understanding this order helps prevent memory leaks and other resource management issues, making it a vital concept in reliable software development.

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Most popular questions from this chapter

(Account Inheritance Hierarchy) Create an inheritance hierarchy that a bank might use to represent customers' bank accounts. All customers at this bank can deposit (i.e., credit) money into their accounts and withdraw (i.e., debit) money from their accounts. More specific types of accounts also exist. Savings accounts, for instance, earn interest on the money they hold. Checking accounts, on the other hand, charge a fee per transaction (i.e.. credit or debit). Create an inheritance hierarchy containing base class account and derived classes savingsAccount and checkingAccount that inherit from class Account. Base class Account should include one data member of type double to represent the account balance. The class should provide a constructor that receives an initial balance and uses it to initialize the data member. The constructor should validate the initial balance to ensure that it is greater than or equal to \(\theta . \theta .\) If not, the balance should be set to \(\theta . \theta\) and the constructor should display an error message, indicating that the initial balance was invalid. The class should provide three member functions. Member function credit should add an amount to the current balance. Member function debit should withdraw money from the account and ensure that the debit amount does not exceed the account's balance. If it does, the balance should be left unchanged and the function should print the message "Debit amount exceeded account balance." Member function getBalance should return the current balance. Derived class savingsAccount should inherit the functionality of an Account, but also include a data member of type double indicating the interest rate (percentage) assigned to the Account. SavingsAccount's constructor should receive the initial balance, as well as an initial value for the SavingsAccount's interest rate. SavingsAccount should provide a public member function calculateInterest that returns a double indicating the amount of interest earned by an account. Member function calculateInterest should determine this amount by multiplying the interest rate by the account balance. [Note: SavingsAccount should inherit member functions credit and debit as is without redefining them.] Derived class checkingAccount should inherit from base class Account and include an additional data member of type double that represents the fee charged per transaction. CheckingAccount's constructor should receive the initial balance, as well as a parameter indicating a fee amount. Class CheckingAccount should redefine member functions credit and debit so that they subtract the fee from the account balance whenever either transaction is performed successfully. CheckingAccount's versions of these functions should invoke the base-class account version to perform the updates to an account balance. CheckingAccount's debit function should charge a fee only if money is actually withdrawn (i.e., the debit amount does not exceed the account balance). [Hint: Define Account's debit function so that it returns a bool indicating whether money was withdrawn. Then use the return value to determine whether a fee should be charged.] After defining the classes in this hierarchy, write a program that creates objects of each class and tests their member functions. Add interest to the SavingsAccount object by first invoking its calculateInterest function, then passing the returned interest amount to the object's credit function.

Discuss the ways in which inheritance promotes software reuse, saves time during program development and helps prevent errors.

Some programmers prefer not to use protected access because they believe it breaks the encapsulation of the base class. Discuss the relative merits of using protected access vs. using private access in base classes.

( Package Inheritance Hierarchy) Package-delivery services, such as \(\mathrm{FedEx}^{\mathbb{Q}}\), \(\mathrm{DHL}^{@}\) and \(\mathrm{UPS}^{@}\), offer a number of different shipping options, each with specific costs associated. Create an inheritance hierarchy to represent various types of packages. Use Package as the base class of the hierarchy, then include classes TwoDayPackage and overnight Package that derive from Package. Base class Package should include data members representing the name, address, city, state and ZIP code for both the sender and the recipient of the package, in addition to data members that store the weight (in ounces) and cost per ounce to ship the package. Package's constructor should initialize these data members. Ensure that the weight and cost per ounce contain positive values. Package should provide a public member function calculatecost that returns a double indicating the cost associated with shipping the package. Package's calculatecost function should determine the cost by multiplying the weight by the cost per ounce. Derived class Two DayPackage should inherit the functionality of base class Package, but also include a data member that represents a flat fee that the shipping company charges for two-day-delivery service. TwoDayPackage's constructor should receive a value to initialize this data member. Two ouppackage should redefine member function calculatecost so that it computes the shipping cost by adding the flat fee to the weight-based cost calculated by base class Package's calculatecost function. Class overnightPackage should inherit directly from class Package and contain an additional data member representing an additional fee per ounce charged for overnight-delivery service. overnightPackage should redefine member function calculatecost so that it adds the additional fee per ounce to the standard cost per ounce before calculating the shipping cost. Write a test program that creates objects of each type of Package and tests member function calculatecost.

Fill in the blanks in each of the following statements: a. _______ is a form of software reuse in which new classes absorb the data and behaviors of existing classes and embellish these classes with new capabilities. b. A base class's _______ members can be accessed only in the base- class definition or in derived-class definitions. c. \(\ln a(n)\) _______ relationship, an object of a derived class also can be treated as an object of its base class. d. \(\ln a(n)\) _______relationship, a class object has one or more objects of other classes as members. e. In single inheritance, a class exists in a(n) _______ relationship with its derived classes. f. A base class's _______ members are accessible within that base class and anywhere that the program has a handle to an object of that base class or to an object of one of its derived classes. g. \(A\) base class's protected access members have a level of protection between those of public and _______ access. h. \(C++\) provides for _______ which allows a derived class to inherit from many base classes, even if these base classes are unrelated. i. When an object of a derived class is instantiated, the base class's _______ is called implicitly or explicitly to do any necessary initialization of the base-class data members in the derived-class object. J. When deriving a class from a base class with public inheritance, public members of the base class become _______ members of the derived class, and protected members of the base class become _______ members of the derived class. k. When deriving a class from a base class with protected inheritance, public members of the base class become _______ members of the derived class, and protected members of the base class become _______ members of the derived class.

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