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Probabilities of rolling dice. 1\. You throw a die. What is the probability of getting a \(6 ?\) 2\. You throw a die four times in a row. What is the probability of getting 6 all the times? 3\. Suppose you have thrown the die three times with 6 coming up all times. What is the probability of getting a 6 in the fourth throw? 4\. Suppose you have thrown the die 100 times and experienced a 6 in every throw. What do you think about the probability of getting a 6 in the next throw? First try to solve the questions from a theoretical or common sense point of view. Thereafter, make functions for simulating cases 1,2 , and 3 . Name of program file: rolling_dice.py.

Short Answer

Expert verified
1. Probability is \( \frac{1}{6} \). 2. \( \frac{1}{1296} \). 3. Still \( \frac{1}{6} \). 4. Probability remains \( \frac{1}{6} \). Each roll is independent.

Step by step solution

01

Understanding the Probability of a Single Event

When rolling a fair six-sided die, the probability of rolling any specific number, such as a 6, is calculated as the ratio of the favorable outcomes to the total possible outcomes. Since there are 6 possible outcomes (1, 2, 3, 4, 5, or 6), the probability of rolling a 6 is \( \frac{1}{6} \).
02

Calculating the Probability of Consecutive Similar Results

To find the probability of rolling a 6 four times in a row, multiply the probability of rolling a 6 on one die (\( \frac{1}{6} \)) by itself four times: \( \left(\frac{1}{6}\right)^4 \). This equals \( \frac{1}{6} \times \frac{1}{6} \times \frac{1}{6} \times \frac{1}{6} = \frac{1}{1296} \).
03

Independent Events in Probability

Rolling a die is an independent event, meaning that the outcome of previous rolls does not affect subsequent rolls. Thus, even if the die rolled a 6 three times in a row, the probability of rolling a 6 on the fourth throw remains \( \frac{1}{6} \). This is because each roll of the die is a separate event.
04

Analyzing Unusual Events

Even after 100 consecutive rolls resulting in 6, the probability of rolling a 6 on the next (101st) roll is still \( \frac{1}{6} \). This is because each throw is independent. However, achieving such a streak is extremely improbable and might suggest a biased die or an error in observation.
05

Simulating Dice Rolls in Python

To simulate the dice rolls, use Python's random module to generate random outcomes. Create a file named `rolling_dice.py` with functions to simulate questions 1-3. Use `random.randint(1, 6)` to simulate a die roll and loop for multiple throws to verify theoretical probabilities through simulation.

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Key Concepts

These are the key concepts you need to understand to accurately answer the question.

Independent Events
In probability theory, independent events are crucial for understanding random occurrences, like rolling dice. Essentially, independent events are outcomes where the result of one event does not influence the result of another. For example, when you roll a die, each roll is independent. The number you get on one roll does not affect the outcome of the next.

To illustrate, consider rolling a six-sided die. The probability of rolling a 6 on any single throw is \( \frac{1}{6} \). Even if you roll a 6 three times in a row, the probability of rolling another 6 on the fourth throw remains \( \frac{1}{6} \). This concept challenges our intuition because it emphasizes that past events do not change the likelihood of future independent events.
  • Each roll is a separate event.
  • Outcomes of previous rolls have no effect on future rolls.
  • Consistency in probability demonstrates the independence of each event.
This principle helps clarify why probability remains unaffected by past events, even when sequences of unusual results occur.
Simulating Dice Rolls
Simulating dice rolls is a fun and practical way to understand probability and independent events. By using a computer program, we can mimic rolling a die hundreds or thousands of times to observe frequency distributions and compare them with theoretical probabilities.

Using Python, we can simulate dice rolls with functions like `random.randint(1, 6)` from Python's `random` module. This function randomly generates numbers between 1 and 6, emulating the roll of a die. We can loop this process to analyze specific scenarios:
  • Single roll: Determine the probability of rolling a specific number, such as 6.
  • Consecutive rolls: Simulate multiple rolls to track sequences like rolling a 6 multiple times in a row.
  • Large series of rolls: Example, hundreds of throws to examine long-term patterns.
Simulation can provide empirical evidence supporting theoretical calculations, and hence aid in grasping complex probability concepts like independent events and probability distributions.
Theoretical Probability
Theoretical probability involves calculating the likelihood of an event based on possible outcomes, rather than through real-life data or experiments. It's a fundamental concept in probability theory that applies well to situations like rolling dice, where all possible outcomes are known.

For example, when rolling a fair six-sided die, the theoretical probability of landing on any particular number, such as 6, is \( \frac{1}{6} \). This is derived by dividing the number of favorable outcomes (1 way to roll a 6) by the total number of possible outcomes (6 sides).

Theoretical probability helps us:
  • Predict outcomes based purely on logical deduction.
  • Understand how probabilities remain constant for independent events, regardless of past outcomes.
  • Decide the fairness of a die by comparing expected and actual roll frequencies.
Using theoretical probability, we gain insights without physical experimentation, making it a powerful tool in probability analysis. However, it’s essential to remember that while it offers a clear framework, real-world outcomes sometimes diverge, which is where probabilistic simulations become useful.

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Most popular questions from this chapter

Probabilities of throwing two dice. Make a computer program for throwing two dice a large number of times. Record the sum of the eyes each time and count how many times each of the possibilities for the sum \((2,3, \ldots, 12)\) appear. A dictionary with the sum as key and count as value is convenient here. Divide the counts by the total number of trials such that you get the frequency of each possible sum. Write out the frequencies and compare them with exact probabilities. (To find the exact probabilities, set up all the \(6 \times 6\) possible outcomes of throwing two dice, and then count how many of them that has a sum \(s\) for \(s=2,3, \ldots, 12\).) Name of program file: freq_2dice.py.

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Compute velocity and acceleration. In a laboratory experiment waves are generated through the impact of a model slide into a wave tank. (The intention of the experiment is to model a future tsunami event in a fjord, generated by loose rocks that fall into the fjord.) At a certain location, the elevation of the surface, denoted by \(\eta\), is measured at discrete points in time using an ultra-sound wave gauge. The result is a time series of vertical positions of the water surface elevations in meter: \(\eta\left(t_{0}\right), \eta\left(t_{1}\right), \eta\left(t_{2}\right), \ldots, \eta\left(t_{n}\right)\). There are 300 observations per second, meaning that the time difference between to neighboring measurement values \(\eta\left(t_{i}\right)\) and \(\eta\left(t_{i+1}\right)\) is \(h=1 / 300\) second. Write a Python program that accomplishes the following tasks: 1\. Read \(h\) from the command line. 2\. Read the \(\eta\) values in the file src/random/gauge. dat into an array eta. 3\. Plot eta versus the time values. 4\. Compute the velocity \(v\) of the surface by the formula $$ v_{i} \approx \frac{\eta_{i+1}-\eta_{i-1}}{2 h}, \quad i=1, \ldots, n-1 $$ Plot \(v\) versus time values in a separate plot. 5\. Compute the acceleration \(a\) of the surface by the formula $$ a_{i} \approx \frac{\eta_{i+1}-2 \eta_{i}+\eta_{i-1}}{h^{2}}, \quad i=1, \ldots, n-1 $$ Plot \(a\) versus the time values in a separate plot.

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