Chapter 8: Problem 18
Throw dice and compute a small probability. Compute the probability of getting 6 eyes on all dice when rolling 7 dice. Since you need a large number of experiments in this case (see the first paragraph of Chapter 8.3), you can save quite some simulation time by using a vectorized implementation. Name of program file: roll_7dice.py.
Short Answer
Step by step solution
Understanding the Problem
Calculate the Probability of a Single Die Roll
Calculate Probability for All Dice to Show Six
Perform the Calculation
Interpret the Result
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Key Concepts
These are the key concepts you need to understand to accurately answer the question.
Dice Rolling
In probability problems involving dice, you often need to calculate the likelihood of certain outcomes. For instance, in our example, we want to know the probability that every die in a set of seven dice will land on the number 6.
Each face showing a particular number, like a 6, has a probability of \( \frac{1}{6} \). This is because there is one favorable outcome (rolling a 6) out of six possible outcomes (the numbers 1 through 6).
When rolling multiple dice, if you want to calculate the probability of each die showing a specific number, you need to multiply the probability of the single event by itself, once for each die. This is because each roll is an independent event, meaning the outcome of one roll doesn't affect the other.
Vectorized Implementation
The main advantage of vectorized implementation is a significant reduction in execution time, which is crucial for simulation tasks that involve large datasets or numerous calculations. By applying operations to entire arrays at once, programs can run faster because they avoid repetitive "for" loops, working with entire collections of data instead.
In the context of rolling dice, using a vectorized implementation can create thousands or millions of dice roll outcomes almost instantly. For example, instead of simulating each roll of the dice in a loop, you can simulate the roll of seven dice several thousand times simultaneously, significantly speeding up computation.
Simulation
By rolling dice a large number of times and recording the outcomes, we can estimate probabilities. This way, we can test and verify theoretical probabilities by seeing how often certain outcomes occur.
Setting up a simulation involves setting parameters for your `experiment`, such as the type and number of dice and the number of simulations to run. Through simulation, you can quickly test the probability of events like rolling seven sixes with seven dice, allowing you to understand complex probability distributions in a more intuitive way.
Mathematical Computation
For example, to calculate the probability of rolling all sixes on seven dice, you compute the probability of a single die roll showing a six and then raise it to the power of seven: \( \left( \frac{1}{6} \right)^7 \). This calculation shows how rare the event is, as reflected in the small probability value of \( \frac{1}{279936} \).
Computational tools and environments like Python can simplify these calculations through coding, which allows for fast computations and quick what-if analyses. These tools make it easier to carry out intricate operations without manually performing each step, enabling learners to focus on understanding the underlying concepts.