Warning: foreach() argument must be of type array|object, bool given in /var/www/html/web/app/themes/studypress-core-theme/template-parts/header/mobile-offcanvas.php on line 20

Would you pay \(\$ 10\) per throw of two dice if you were to reccive a number of dollars equal to the product of the numbers on the dice? Himt: What is your expectation? If it is more than \(\$ 10\), then the game would be favorable for you.

Short Answer

Expert verified
Yes, since the expected value (\( 12.25 \)) is greater than the cost per throw (\( 10 \)).

Step by step solution

01

- Calculate Total Outcomes

First, determine the total number of outcomes when two dice are thrown. Each die has 6 faces, so the total number of outcomes is given by: \( 6 \times 6 = 36 \) possible outcomes.
02

- List Outcomes with Their Products

List all possible results and their respective products. For example, if die 1 shows 1 and die 2 shows 1, the product is 1. Continue this pattern: (1,1):1, (1,2):2, (1,3):3, ..., (6,5):30, (6,6):36.
03

- Calculate Expected Value

Calculate the expected value (E) of the product of the numbers. The expected value is the sum of all possible products divided by the number of outcomes.\( E = \frac{1 + 2 + 3 + ... + 36}{36} \).
04

- Calculate Each Product Frequency

Count how many times each product appears in the list of outcomes. This will help with the weighted average calculation.
05

- Calculate Weighted Sum

Multiply each product with its frequency and sum all values.For example: \( 1 \times 1 + 2 \times 2 + 3 \times 2 + ... + 36 \times 1 \).
06

- Divide by Total Outcomes

Divide the weighted sum by the total outcomes (36) to get the expected value.\( E = \frac{441}{36} = 12.25 \).
07

- Compare Expected Value to Cost

Compare the calculated expected value to the cost per throw. Since \( 12.25 > 10 \), the game is favorable.

Unlock Step-by-Step Solutions & Ace Your Exams!

  • Full Textbook Solutions

    Get detailed explanations and key concepts

  • Unlimited Al creation

    Al flashcards, explanations, exams and more...

  • Ads-free access

    To over 500 millions flashcards

  • Money-back guarantee

    We refund you if you fail your exam.

Over 30 million students worldwide already upgrade their learning with Vaia!

Key Concepts

These are the key concepts you need to understand to accurately answer the question.

Probability Distribution
Understanding probability distribution is vital when dealing with any probabilistic model, like our dice-throwing game. Probability distribution represents how the probabilities are assigned to all possible outcomes of a random variable.
For our two dice, each outcome (e.g., rolling a 1,2, or a 6,6) has a probability. Since each die has 6 faces, there are a total of 36 outcomes. These outcomes are distributed equally, making each outcome have a probability of \(\frac{1}{36}\). By organizing these probabilities into a distribution, we can explore more complex statistics like expected value.
Dice Outcomes
Let's delve into the outcomes when two dice are rolled. Each die has 6 faces, yielding a total of 36 possible combinations. The outcomes range from (1,1) to (6,6).
When we say the outcome is (1, 1), it means the first die shows 1 and the second die shows 1, resulting in a product of 1. Similarly, if the outcome is (6,5), the product is 30.
This step is crucial because to calculate the expected value, we need all the products from the possible outcomes. This can be visualized as:
  • (1,1): 1
  • (1,2): 2
  • (1,3): 3
  • ...
  • (6,5): 30
  • (6,6): 36
This list helps us lay the groundwork for the next steps, such as finding each product's frequency.
Mathematical Expectation
Mathematical expectation, or expected value, is an average value you can expect from a probabilistic experiment, such as rolling dice multiple times.
For our dice game, we calculate the expected value by summing all possible products of the dice outcomes and dividing by the number of outcomes (36).
The weighted sum formula, used here, takes into account the frequency of each product. First, list the products and count their frequencies. For example: 1 appears 1 time, 2 appears 2 times, and so forth. Multiply each product by its frequency, sum them up, and then divide by the total number of outcomes: \[E = \frac{\text{Sum of (product * frequency)}}{36} = \frac{441}{36} = 12.25 \]
The result helps us make decisions about whether the game is financially favorable.
Game Theory
Game theory involves strategizing in situations where success depends not only on your actions but also on the actions of others. In our dice game, game theory principles help us decide whether to play or not.
To apply game theory, calculate the expected value and compare it to the cost per throw. Given our expected value of 12.25 dollars per throw exceeds the cost of 10 dollars per throw, it indicates a favorable game situation.
The decision rule here is simple: Play the game if the expected value is higher than the cost. This basic idea is an example of how game theory can be practically applied to real-life situations to maximize gains and minimize losses.

One App. One Place for Learning.

All the tools & learning materials you need for study success - in one app.

Get started for free

Most popular questions from this chapter

'Two people are taking turns tossing a pair of coins; the first person to toss two alike wins. What are the probabilities of winning for the first player and for the second player? Himt: Although there are an infinite number of possibilities here (win on first turn, second turn, third turn, etc.), the sum of the probabilities is a geometric series which can be summed; see Chapter 1 if necessary.

A card is drawn from a shuffled deck. Let \(x=10\) if it is an ace or a face card; \(x=-1\) if it is a 2 ; and \(x=0\) otherwise.

You are trying to find instrument \(A\) in a laboratory. Unfortunately, someone has put both instruments \(A\) and another kind (which we shall call \(B\) ) away in identical unmarked boxes mixed at random on a shelf. You know that the laboratory has \(3 \mathrm{~A} \mathrm{~s}\) and \(7 \mathrm{~B}^{\prime} \mathrm{s}\). If you take down one box, what is the probability that you get an \(A\) ? If it is a \(B\) and you put it on the table and take down another box, what is the probability that you get an \(A\) this time?

Show that adding a constant \(K\) to a random variable increases the average by \(K\) but does not change the variance. Show that multiplying a random variable by \(K\) multiplics both the average and the standard deviation by \(K\).

Show that the expectation of the sum of two random variables defined over the same sample space is the sum of the expectations. Hint: Let \(p_{1}, p_{2}, p_{3}, \cdots, P_{*}\) be the probabilitics associated with the \(n\) sample points; let \(x_{1}, x_{2}, \cdots, x_{n}\), and \(y_{1}, y_{2}, \cdots, y_{n}\), be the values of the random variables \(x\) and \(y\) for the \(n\) sample points. Write out \(E(x), E(y)\), and \(E(x+y)\).

See all solutions

Recommended explanations on Combined Science Textbooks

View all explanations

What do you think about this solution?

We value your feedback to improve our textbook solutions.

Study anywhere. Anytime. Across all devices.

Sign-up for free